Commit Graph

10 Commits

Author SHA1 Message Date
LagoLunatic b46e897826 Realmatch dComIfGp_event_runCheck inline
dComIfGp_event_runCheck's return type being different from the inner inline runCheck's return type apparently causes the compiler to double up the g_dComIfG_gameInfo load in certain functions.

And also fix dComIfGp_event_chkEventFlag which had the same issue.
2024-02-02 20:34:16 -05:00
LagoLunatic 4463680333 Rename actor orig->home and next->old 2024-01-16 18:30:05 -05:00
LagoLunatic a3170e5d69 add default params to a lot more functions 2023-12-08 16:25:12 -05:00
LagoLunatic bb41854de6 Remove unnecessary d_com_inf_game.h include from player header 2023-11-01 20:55:24 -04:00
LagoLunatic cac834d67f fix daPy_npc_c::setRestart regression 2023-11-01 01:14:16 -04:00
LagoLunatic 537001db48 Fakematch a func in d_a_player_npc 2023-10-31 22:58:45 -04:00
LagoLunatic 0ca314c746 Add attention flags enum, use enums in more places 2023-10-15 00:45:59 -04:00
LagoLunatic 2e70dd019b d_bg_s_acch 70% 2023-10-09 15:45:46 -04:00
LagoLunatic 58de079efd d_a_player_npc 98% 2023-10-08 19:47:32 -04:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00