LagoLunatic
d882c16b55
d_bg_w progress
2025-03-06 01:12:50 -05:00
LagoLunatic
2def735282
Add fpc_ProcID type and use it for all process IDs
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See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
LagoLunatic
d0e8844b4b
Add uint typedef
2024-03-11 18:23:44 -04:00
Jasper St. Pierre
743c91ff74
c_bg_w work
2024-01-17 22:18:40 -08:00
LagoLunatic
97c76bce9b
d_a_bomb 100%, not matching
2023-12-28 23:35:28 -05:00
LagoLunatic
af28c5dfa1
d_bg_s almost done
2023-12-16 00:48:26 -05:00
LagoLunatic
469f243030
Process IDs cleanup
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* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
2023-11-22 16:25:28 -05:00
Jasper St. Pierre
8b0d90d95c
c_bg_s work
2023-11-12 17:15:14 -08:00
Jasper St. Pierre
1e2a7b16a4
c_bg_s work
2023-10-17 18:09:43 -07:00
LagoLunatic
4905163814
d_a_npc_kamome 100%
2023-10-14 17:46:25 -04:00
SuperDude88
07a5a8cd18
Bomb Work
2023-10-06 17:27:47 -04:00
LagoLunatic
e806b15578
d_a_nh 75% done ( #49 )
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* d_a_nh 75% done
* More nh actions
2023-09-17 11:58:28 -07:00
LagoLunatic
4a83c97a48
d_bg_s constructors ( #46 )
2023-09-16 18:50:07 -04:00
TakaRikka
b034aecce0
d_bg_s_movebg_actor OK ( #23 )
2023-09-12 18:29:15 -07:00
Noah McQueen
dc8d4d3093
Various fixes in SSystem ( #19 )
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* Various fixes in SSystem
* Removed unused include in c_xyz.h
* Removed unused include in c_xyz.cpp
2023-09-12 15:20:08 -07:00
TakaRikka
85b77c336b
work on m_Do_audio and d_com_inf_game ( #18 )
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* fix float issues and add decompctx.py tool
* work on m_Do_audio and d_com_inf_game
* fix build
2023-09-12 03:14:40 -07:00
TakaRikka
c65210d22f
most of d_com_inf_game.cpp done
2023-09-11 03:45:33 -07:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00