* initial progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* more progress
* symbol cleanup
* more progress
* more progress
* d_a_ks 100%
* more symbol cleanup
* likely real-match for `useHeapInit`
* removed `csXyz` type from class member
* changed int to BOOL for `HEAVY_IN`
* documented matching issue
* PR changes
* Bit of Figurine Work
Not super complete, was just poking around to figure a few things out
* Fix Build
I really need to stop having this every single time
* Roten Work
- daNpcRoten_c almost matching
- daObj_Roten_c OK
I don't think these are actually related but they had the same name so I put them together
* Minor Cleanup