TakaRikka
85b77c336b
work on m_Do_audio and d_com_inf_game ( #18 )
...
* fix float issues and add decompctx.py tool
* work on m_Do_audio and d_com_inf_game
* fix build
2023-09-12 03:14:40 -07:00
Dylan Ascencio
f167a3e8b9
Begin work on d_a_branch ( #17 )
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* Match d_a_boss_item.cpp
* Revert changes to isStageBossEnemy and isStageLife
* Start on d_a_branch; match set_anim, solidHeapCB, isDelete
* Add dComIfG_getObjectIDRes and clean up d_a_branch
2023-09-11 22:35:45 -07:00
Jasper St. Pierre
bf5c15e70a
f_op_kankyo_mng close
2023-09-11 20:41:53 -07:00
Jasper St. Pierre
a5bf46f66b
d_save fixes, d_a_andsw dComIfGp fix
2023-09-11 17:31:40 -07:00
TakaRikka
c65210d22f
most of d_com_inf_game.cpp done
2023-09-11 03:45:33 -07:00
TakaRikka
2df2da338d
set up most of player actor stuff
2023-09-10 17:47:40 -07:00
TakaRikka
0f3b98fdca
more of d_com_inf_game setup
2023-09-10 16:02:21 -07:00
Jasper St. Pierre
aa738135ed
d_a_Obj_Gryw00 nonmatching start
2023-09-10 12:14:15 -07:00
TakaRikka
fe79d732bd
fix some d_com_inf_game stuff
2023-09-10 04:50:27 -07:00
TakaRikka
5b7dc7986b
d_save_init OK
2023-09-10 01:16:37 -07:00
TakaRikka
4e79a1757d
d_save mostly done
2023-09-10 00:51:02 -07:00