LagoLunatic
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c625992a77
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Add enum for actor priority
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2025-05-21 14:44:25 -04:00 |
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LagoLunatic
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822b13e57a
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Add cPhs_State typedef and use it everywhere
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2025-03-17 22:26:56 -04:00 |
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LagoLunatic
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4a4624decf
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Populate particle IDs enum with placeholders and use them everywhere
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2025-03-06 17:37:20 -05:00 |
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LagoLunatic
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f9d40ebad8
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Use NULL macro in asserts, fix NULL macro to match
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2024-06-22 11:07:16 -04:00 |
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LagoLunatic
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e235db5379
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Use resource enums for all other old actors
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2024-04-25 12:36:12 -04:00 |
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LagoLunatic
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ae0bc3ff95
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Started using resource enums for old actors
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2024-04-24 16:20:56 -04:00 |
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LagoLunatic
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f856df04e5
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Regenerate old actor profiles for consistency
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2024-04-22 13:20:05 -04:00 |
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LagoLunatic
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443691603d
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rename fopAc_ac_c member vars to match TP decomp
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2024-03-08 21:31:41 -05:00 |
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LagoLunatic
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4463680333
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Rename actor orig->home and next->old
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2024-01-16 18:30:05 -05:00 |
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Jasper St. Pierre
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e57d4cebd3
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d_a_floor
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2023-12-28 20:01:07 -08:00 |
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LagoLunatic
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a8d10408a2
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Add return type and static keyword to common actor static funcs
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2023-11-30 15:54:02 -05:00 |
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LagoLunatic
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8a2bc19a89
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Better defaults for create/delete/execute/draw/isdelete
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2023-11-24 16:49:23 -05:00 |
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Jasper St. Pierre
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9553fd0c22
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Remove a bunch of weak symbols from TUs
Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
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2023-11-24 12:45:11 -08:00 |
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LagoLunatic
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471b881de8
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Automatically generate headers for all actors
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2023-11-24 12:44:06 -05:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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