Commit Graph

14 Commits

Author SHA1 Message Date
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
Ammar Askar 67050779fe Auto-generate trivial process_method_funcs 2025-06-03 16:30:53 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic 3b40fd0132 Add back unnamed namespace methods, all actors now compile again 2024-04-22 17:51:41 -04:00
LagoLunatic 94f3b78155 Generate all actor profiles and method tables 2024-04-21 23:31:40 -04:00
LagoLunatic 6ec4a2ebbd Remove weak ctors/dtors from .cpp files 2023-11-26 23:16:19 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
Jasper St. Pierre 9553fd0c22 Remove a bunch of weak symbols from TUs
Done with regex

/\* .* \*/
.*symbol.*.*\(.*\).* \{
    \/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00
Jasper St. Pierre fd45c5a4f2 Remove all autogenerated @ functions from TUs 2023-11-23 19:36:26 -08:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00