LagoLunatic
1c5dad23a2
Remove some unnecessary includes from headers
2023-11-26 20:00:50 -05:00
LagoLunatic
5039fe661c
Finished porting all actor classes to headers
2023-11-25 23:53:05 -05:00
LagoLunatic
6dbb6ef669
d_cc_d OK
2023-11-23 20:39:22 -05:00
LagoLunatic
469f243030
Process IDs cleanup
...
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
2023-11-22 16:25:28 -05:00
LagoLunatic
906c8a8314
c_cc_s OK, c_cc_d inlines & enums work
2023-11-21 21:47:45 -05:00
LagoLunatic
c130095d7f
player_main work, player_ship start
2023-11-19 22:33:45 -05:00
LagoLunatic
9c91b939a7
d_a_player OK
2023-10-07 20:24:43 -04:00
Jasper St. Pierre
03d835f6d4
d_cc_d work
2023-09-30 19:42:26 -07:00
LagoLunatic
3f2c2f73ce
Misc fixes
2023-09-25 16:51:05 -04:00
LagoLunatic
14f58584ff
d_a_arrow 50%
2023-09-23 23:37:02 -04:00
LagoLunatic
7ed024acfd
Some d_cc_d work
2023-09-23 23:37:02 -04:00
LagoLunatic
1ad444aa73
Started d_a_arrow ( #64 )
...
* More d_bg header improvements
* Cleanup, use mtx inlines in more places
* Added JntHit_c to headers
* Started d_a_arrow
2023-09-20 21:09:23 -07:00
LagoLunatic
01f2fc433f
d_a_nh done (no match) ( #55 )
...
* Fix sin and cos
* Fix dCcD_GObjInf JP inlining difference
* Improvements to dDlst_alphaModel_c
* d_a_nh done (no match)
2023-09-18 12:29:40 -07:00
LagoLunatic
aa975d1c5f
d_a_tag_ret basically done ( #16 )
2023-09-11 22:28:10 -07:00
TakaRikka
2df2da338d
set up most of player actor stuff
2023-09-10 17:47:40 -07:00