#ifndef J3DMATERIALATTACH_H #define J3DMATERIALATTACH_H #include "dolphin/types.h" class J3DMaterial; class J3DTexture; class J3DAnmColor; class J3DAnmTexPattern; class J3DAnmTextureSRTKey; class J3DAnmTevRegKey; class J3DMatColorAnm; class J3DTexNoAnm; class J3DTexMtxAnm; class J3DTevColorAnm; class J3DTevKColorAnm; class JUTNameTab; class J3DMaterialTable { public: void clear(); J3DMaterialTable(); s32 entryMatColorAnimator(J3DAnmColor*); s32 entryTexNoAnimator(J3DAnmTexPattern*); s32 entryTexMtxAnimator(J3DAnmTextureSRTKey*); s32 entryTevRegAnimator(J3DAnmTevRegKey*); int removeMatColorAnimator(J3DAnmColor*); int removeTexNoAnimator(J3DAnmTexPattern*); int removeTexMtxAnimator(J3DAnmTextureSRTKey*); int removeTevRegAnimator(J3DAnmTevRegKey*); s32 setMatColorAnimator(J3DAnmColor*, J3DMatColorAnm *); s32 setTexNoAnimator(J3DAnmTexPattern*, J3DTexNoAnm*); s32 setTexMtxAnimator(J3DAnmTextureSRTKey* pAnm, J3DTexMtxAnm* pTexAnm, J3DTexMtxAnm* pDualAnmR); s32 setTevRegAnimator(J3DAnmTevRegKey*, J3DTevColorAnm*, J3DTevKColorAnm*); virtual ~J3DMaterialTable(); J3DMaterial* getMaterialNodePointer(u16 idx) const { return mMaterialNodePointer[idx]; } J3DTexture* getTexture() const { return mTexture; } JUTNameTab* getTextureName() const { return mTextureName; } void setTexture(J3DTexture* pTexture) { mTexture = pTexture; } void setTextureName(JUTNameTab* pTextureName) { mTextureName = pTextureName; } JUTNameTab* getMaterialName() const { return mMaterialName; } u16 getMaterialNum() const { return mMaterialNum; } bool isLocked() { return mbIsLocked == 1; } private: friend class J3DJointTree; friend class J3DModelLoader; friend class J3DModelLoader_v26; friend class J3DModelLoader_v21; /* 0x04 */ u16 mMaterialNum; /* 0x08 */ J3DMaterial** mMaterialNodePointer; /* 0x0C */ JUTNameTab* mMaterialName; /* 0x10 */ u16 mUniqueMatNum; /* 0x14 */ J3DMaterial* mMaterialBase; /* 0x18 */ J3DTexture* mTexture; /* 0x1C */ JUTNameTab* mTextureName; /* 0x20 */ u16 mbIsLocked; }; // Size: 0x24 #endif /* J3DMATERIALATTACH_H */