#ifndef D_A_OBJ_RCLOUD_H #define D_A_OBJ_RCLOUD_H #include "f_op/f_op_actor.h" #include "d/d_a_obj.h" #include "m_Do/m_Do_ext.h" class daObjRcloud_c : public fopAc_ac_c { public: typedef void (daObjRcloud_c::*ProcFunc)(); enum Param_e { PRM_ARG_W = 1, PRM_ARG_S = 0, }; int param_get_arg() const { return daObj::PrmAbstract(this, PRM_ARG_W, PRM_ARG_S); } void init_mtx(); static BOOL solidHeapCB(fopAc_ac_c*); bool create_heap(); cPhs_State _create(); bool _delete(); void wait_act_proc(); void clouds_lift_start_wait_act_proc(); void clouds_lift_act_proc(); void setup_action(int); bool _execute(); void setTexMtx(); bool _draw(); public: /* 0x290 */ request_of_phase_process_class mPhase; /* 0x298 */ J3DModel* mpModel; /* 0x29C */ mDoExt_btkAnm mBtkAnm; /* 0x2B0 */ ProcFunc mCurrentActProc; /* 0x2BC */ int m2BC; /* 0x2C0 */ int mDemoNameIndex; /* 0x2C4 */ u8 mResourceLoadedFlag; /* 0x2C5 */ u8 m2C5[0x2C8 - 0x2C5]; /* 0x2C8 */ f32 mCloudAnimProgress; }; #endif /* D_A_OBJ_RCLOUD_H */