#ifndef D_A_OBJ_TABLE_H #define D_A_OBJ_TABLE_H #include "d/d_a_obj.h" #include "f_op/f_op_actor.h" #include "d/d_bg_s_movebg_actor.h" #include "SSystem/SComponent/c_phase.h" namespace daObjTable { class Act_c : public dBgS_MoveBgActor { public: virtual BOOL CreateHeap(); virtual BOOL Create(); cPhs_State Mthd_Create(); virtual BOOL Delete(); BOOL Mthd_Delete(); void set_mtx(); void init_mtx(); virtual BOOL Execute(Mtx**); virtual BOOL Draw(); u8 prm_get_mdl() const { return daObj::PrmAbstract(this, PRM_MDL_W, PRM_MDL_S); } static Mtx M_tmp_mtx; static const char M_arcname[6]; enum Prm_e { PRM_MDL_W = 8, PRM_MDL_S = 0, }; public: /* 0x2C8 */ request_of_phase_process_class mPhs; /* 0x2D0 */ J3DModel* mpModel; }; }; #endif /* D_A_OBJ_TABLE_H */