#ifndef RES_AJ_H #define RES_AJ_H // // Generated by res_arc.py from archive: Aj.arc // Do not manually modify this file or your changes will be overwritten. // enum dRes_INDEX_AJ { /* BCKS */ dRes_INDEX_AJ_BCK_ANGRY_e=0x6, dRes_INDEX_AJ_BCK_CALL_e=0x7, dRes_INDEX_AJ_BCK_JAMP_e=0x8, dRes_INDEX_AJ_BCK_LOOK_e=0x9, dRes_INDEX_AJ_BCK_NOBI_e=0xA, dRes_INDEX_AJ_BCK_SHOCK_e=0xB, dRes_INDEX_AJ_BCK_TIRE_e=0xC, dRes_INDEX_AJ_BCK_WAIT01_e=0xD, dRes_INDEX_AJ_BCK_WAIT02_e=0xE, /* BDL */ dRes_INDEX_AJ_BDL_AJ_STICK_e=0x11, /* BDLM */ dRes_INDEX_AJ_BDL_AJ_e=0x14, /* BTP */ dRes_INDEX_AJ_BTP_MABA_e=0x17, }; enum dRes_ID_AJ { /* BCKS */ dRes_ID_AJ_BCK_ANGRY_e=0x0, dRes_ID_AJ_BCK_CALL_e=0x1, dRes_ID_AJ_BCK_JAMP_e=0x2, dRes_ID_AJ_BCK_LOOK_e=0x3, dRes_ID_AJ_BCK_NOBI_e=0x4, dRes_ID_AJ_BCK_SHOCK_e=0x5, dRes_ID_AJ_BCK_TIRE_e=0x6, dRes_ID_AJ_BCK_WAIT01_e=0x7, dRes_ID_AJ_BCK_WAIT02_e=0x8, /* BDL */ dRes_ID_AJ_BDL_AJ_STICK_e=0x9, /* BDLM */ dRes_ID_AJ_BDL_AJ_e=0xA, /* BTP */ dRes_ID_AJ_BTP_MABA_e=0xB, }; enum AJ_STICK_JNT { AJ_STICK_JNT_AJ_STICK_e=0x0, }; enum AJ_JNT { AJ_JNT_WORLD_ROOT_e=0x0, AJ_JNT_BACKBONE_e=0x1, AJ_JNT_NECK_e=0x2, AJ_JNT_HEAD_e=0x3, AJ_JNT_BEARD1_e=0x4, AJ_JNT_BEARD2_e=0x5, AJ_JNT_BEARD3_e=0x6, AJ_JNT_BEARDL1_e=0x7, AJ_JNT_BEARDR1_e=0x8, AJ_JNT_SHOULDERL_e=0x9, AJ_JNT_ARML1_e=0xA, AJ_JNT_ARML2_e=0xB, AJ_JNT_HANDL_e=0xC, AJ_JNT_SHOULDERR_e=0xD, AJ_JNT_ARMR1_e=0xE, AJ_JNT_ARMR2_e=0xF, AJ_JNT_HANDR_e=0x10, AJ_JNT_WAIST_e=0x11, AJ_JNT_LEGL1_e=0x12, AJ_JNT_LEGL2_e=0x13, AJ_JNT_FOOTL_e=0x14, AJ_JNT_LEGR1_e=0x15, AJ_JNT_LEGR2_e=0x16, AJ_JNT_FOOTR_e=0x17, }; #endif /* RES_AJ_H */