#ifndef D_A_ANDSW2_H #define D_A_ANDSW2_H #include "f_op/f_op_actor.h" class daAndsw2_c : public fopAc_ac_c { public: void setActio(u8 action) { mAction = action; } u8 getEventNo(); u8 getSwbit(); u8 getSwbit2(); u8 getType(); u8 getTimer(); u8 getNum(); u8 getTopSw(); BOOL chkAllSw2(); inline BOOL execute(); inline s32 create(); inline BOOL draw(); public: /* 0x290 */ u8 mAction; /* 0x292 */ s16 mTimer; /* 0x294 */ s16 mEventIdx; }; #endif /* D_A_ANDSW2_H */