#ifndef D_A_DISAPPEAR_H #define D_A_DISAPPEAR_H #include "f_op/f_op_actor.h" #include "SSystem/SComponent/c_phase.h" class disappear_class : public fopAc_ac_c { public: /* 0x290 */ request_of_phase_process_class mPhase; // Unused /* 0x298 */ s32 mItemBitNo; /* 0x29C */ s16 mTimer; }; #endif /* D_A_DISAPPEAR_H */