#ifndef D_A_OBJ_ITNAK_H #define D_A_OBJ_ITNAK_H #include "f_op/f_op_actor.h" #include "d/d_cc_d.h" namespace daObjItnak { class Act_c : public fopAc_ac_c { public: void is_switch() const {} void param_get_arg0() const {} void param_get_swbit() const {} void solidHeapCB(fopAc_ac_c*); void create_heap(); s32 _create(); BOOL _delete(); void set_mtx(); void set_co_se(dCcD_Cyl*); void manage_draw_flag(); void set_collision(); BOOL _execute(); BOOL _draw(); public: /* Place member variables here */ }; }; #endif /* D_A_OBJ_ITNAK_H */