#ifndef D_MAP_H #define D_MAP_H #include "d/d_drawlist.h" struct ResTIMG; struct dmap_dmap_tlut_s; class fopAc_ac_c; struct map_dt_c; class stage_map_info_class; class dMap_2DMtMapSpcl_tex_c { public: dMap_2DMtMapSpcl_tex_c(); ~dMap_2DMtMapSpcl_tex_c(); void init(ResTIMG*, u32, const _GXColor&); void setScroll(f32, f32, f32, f32); /* 0x00 */ u8 field_0x0[4]; /* 0x04 */ GXTexObj field_0x4; /* 0x24 */ GXTlutObj field_0x24; /* 0x30 */ GXColor field_0x30; /* 0x34 */ u8 field_0x34[0x44 - 0x34]; /* 0x44 */ u32 field_0x44; }; class dMap_2DMtMapSpcl_c : public dDlst_base_c { public: dMap_2DMtMapSpcl_c() {} ~dMap_2DMtMapSpcl_c() {} void init(int, dMap_2DMtMapSpcl_tex_c*); void setPos(s16, s16, s16, s16); void draw(); /* 0x04 */ u8 field_0x4; /* 0x05 */ u8 field_0x5; /* 0x08 */ dMap_2DMtMapSpcl_tex_c* field_0x8; /* 0x0C */ s16 field_0xc; /* 0x0E */ s16 field_0xe; /* 0x10 */ s16 field_0x10; /* 0x12 */ s16 field_0x12; }; class dMap_2DAGBScrDsp_c : public dDlst_base_c { public: ~dMap_2DAGBScrDsp_c() {} void setImage(ResTIMG*, map_dt_c*); void init(map_dt_c*, ResTIMG*, f32, f32, s16, s16, s16, s16, f32, f32, u8); void getScrnPrm(f32, f32, int, f32, int*, f32*, f32*); void getScrnPrmXY(f32, f32, f32, f32, int, int, f32, f32, int*, int*, f32*, f32*, f32*, f32*); void calc_standard_prm(u16, u16, f32, f32, s16, s16, s16, s16, f32, f32, int*, int*, int*, int*, f32*, f32*, f32*, f32*, f32*, f32*); void draw(); void setPos(s16, s16, s16, s16); void setScale(f32, f32); /* 0x04 */ map_dt_c* field_0x4; /* 0x08 */ ResTIMG* field_0x8; /* 0x0C */ GXTexObj field_0xc; /* 0x2C */ GXTlutObj field_0x2c; }; class dMap_RoomInfo_c { public: dMap_RoomInfo_c(); ~dMap_RoomInfo_c(); void getRoomDspFloorNo(u8, int); void init(dMap_RoomInfo_c*, int); void getRoomImage(int, u8, int, ResTIMG**, ResTIMG**, map_dt_c**, stage_map_info_class**, u8*); void makeRoomDspFloorNoTbl(int); void roomEntryRoom(int, u8, int, u8, dMap_RoomInfo_c*, s16, s16, f32); void Changeimage(u8, u8, int, s16, s16, f32); void deleteRoom(); void enlagementSizeTextureCordCalc(f32*, f32*, f32*, f32*, f32, f32, f32, f32, f32, f32); void roomDrawRoomEnlargementSize(int, int, int, int, f32, f32, f32, f32, u8); void roomDrawRoomRealSize(int, int, int, int, f32, f32, f32, f32, f32, f32, u8); /* 0x00 */ u8 field_0x0; /* 0x01 */ u8 field_0x1; /* 0x02 */ u8 field_0x2[10]; /* 0x0C */ u8 field_0xc; /* 0x10 */ int field_0x10; /* 0x14 */ int field_0x14; /* 0x18 */ f32 field_0x18; /* 0x1C */ f32 field_0x1c; /* 0x20 */ f32 field_0x20; /* 0x24 */ f32 field_0x24; /* 0x28 */ f32 field_0x28; /* 0x2C */ f32 field_0x2c; /* 0x30 */ dMap_2DMtMapSpcl_c field_0x30; /* 0x44 */ dMap_2DMtMapSpcl_tex_c field_0x44[1]; /* 0x8C */ dMap_2DAGBScrDsp_c field_0x8c; /* 0xE4 */ dMap_RoomInfo_c* field_0xe4; /* 0xE8 */ void* field_0xe8; }; class dMap_RoomInfoCtrl_c { public: void roomExistenceCheck(int, dMap_RoomInfo_c**); void getNextRoomP(dMap_RoomInfo_c*); void ctrlEntryRoom(int, u8, int, u8, s16, s16, f32); void deleteRoom(int); void ctrlDrawRoomEnlargementSize(int, int, int, int, int, f32, f32, f32, f32, u8); void ctrlDrawRoomRealSize(int, int, int, int, int, f32, f32, f32, f32, f32, f32, u8); void init(); void checkFloorMoveImageChangeRoom(u8, u8, int, s16, s16, f32); }; class dMap_2DSQ_c : public dDlst_base_c { public: ~dMap_2DSQ_c(); void draw(); }; class dMap_2DTri_c : public dDlst_base_c { public: ~dMap_2DTri_c(); void init(s16, s16, const _GXColor&, f32, f32, s16); void draw(); void setPos(s16, s16); }; class dMap_2DPoint_c : public dDlst_base_c { public: dMap_2DPoint_c(); ~dMap_2DPoint_c(); void init(s16, s16, const _GXColor&, u8); void draw(); }; class dMap_2DAGBCursor_c : public dDlst_base_c { public: ~dMap_2DAGBCursor_c(); void init(s16, s16, const _GXColor&, u8); void draw(); }; class dMap_2DT2_c : public dDlst_base_c { public: dMap_2DT2_c(); ~dMap_2DT2_c(); void draw(); void init(ResTIMG*, f32, f32, f32, f32, u8, u8, u8, f32, f32, s16); }; class dMap_Dmap_c : public dDlst_base_c { public: ~dMap_Dmap_c(); void setTlut(dmap_dmap_tlut_s*, u8, u8, u8, f32); void setFloorTextureOne(u8); void init(s16, s16, s16, s16, s16, s16, s16, s16, s16, u8, u8, u8, u8, u8); void draw(); }; class dMap_c { public: static u8 getMapAlpha() { return mAlpha; } static void setMapAlpha(u8 alpha) { mAlpha = alpha; } static void setIconFreeAlpha(u8 alpha) { mIconFreeAlpha = alpha; } static void setMapDispMode(u8 mode) { mMapDispMode = mode; } static s16 getMapDspPosLeftUpX() { return mDispPosLeftUpX; } static void setMapDispPosLeftUpX(s16 x) { mDispPosLeftUpX = x; } static s16 getMapDspPosLeftUpY() { return mDispPosLeftUpY; } static void setMapDispPosLeftUpY(s16 y) { mDispPosLeftUpY = y; } static void setIconFreePosX(s16 x) { mIconFreePosX = x; } static void setIconFreePosY(s16 y) { mIconFreePosY = y; } static void setIconFreeScale(f32 scale) { mIconFreeScale = scale; } static void setIconSelfAlpha(u8 alpha) { mIconSelfAlpha = alpha; } static void setIconSelfScale(f32 scale) { mIconSelfScale = scale; } static u8 getIconDispMode() { return mIconDispMode; } static void setIconDispMode(u8 mode) { mIconDispMode = mode; } static void setAGBMapSendStopFlg() { mAGBMapSendStopFlg = true; } static void clrAGBMapSendStopFlg() { mAGBMapSendStopFlg = false; } static bool isAGBMapSendStopFlg() { return mAGBMapSendStopFlg; } static void getMapDspSizeHeight() {} static void getMapDspSizeWidth() {} static void getNowRoom() {} static void isMapDispTypeEnlargementSize() {} static void isMapDispTypeRealSize() {} static void setMapChgSizeEnlargementSize() {} static void setMapChgSizeRealSize() {} static void create(); static void isEnableEnlargementScroll(); static bool isEnableDispMap(); static void getKindMapType(); static void remove(); static void setImage(int, int, f32); static void deleteImage(int); static void setNowRoom(int); static void mapDrawIconFree(s16, s16, u8); static void mapDrawIconSelf(s16, s16, u8); static void mapDrawFrame(u8); static void mapDrawEnlargementSize(f32, f32, f32, f32, u8); static void mapDrawRealSize(f32, f32, u8); static void mapAGBSendIslandData(); static void setPlayerStayAgbMapTypeNow(f32, f32); static void agbMapNoSet(u8, u8); static void agbMapNoSetCall(); static void agbIsMsgSend(); static void agbResetCursor(); static void agbScrollX(); static void agbScrollY(); static void agbFlashCheck(); static void agbIsActive(); static void isInDspArea(f32, f32, bool); static void mapAGBSendStatInit(); static void mapAGBSendMapMain(f32, f32); static void calcEnlargementSizeParameter(f32, f32); static void calcScissor(); static void mapMoveAll(f32, f32, int, f32); static void mapDrawAll(f32, f32, int, f32); static void mapDrawIcon(); static void draw(f32, f32, int, f32); static void point2Grid(f32, f32, s8*, s8*); static void point2GridAndLocal(f32, f32, s8*, s8*, s16*, s16*); static void getCheckPointUseGrid(s8, s8); static void getFmapChkPntPrm(int, s8*, s8*, s16*, s16*, u8*); static void setFmapChkDtPrm(); static void getFmapChkPntDtPnt(int); static void initPoint(); static void setGbaPoint_ocean(u8, f32, f32, s16, u8, u8, u8, u8); static void isPointStayInDspNowRoomAgbScr(s16, s16); static void setCollectPoint(u8, u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); static void setGbaPoint_dungeon(u8, f32, f32, s16, u8, u8, u8, u8); static void getPosAgbMapType(f32, f32, bool); static void setGbaPoint(u8, f32, f32, s16, u8, u8, u8, u8); static void setArriveInfo(f32, f32); static void drawPointPlayer(f32, f32, s16); static void drawPointEnemy(f32, f32); static void drawPointAgbCursor(f32, f32); static void drawPointTbox(f32, f32, f32, f32); static void drawPointDoor(f32, f32, f32, f32, s16, u8); static void drawPointRestart(f32, f32, s16, f32, f32); static void drawPointFriend(f32, f32, f32); static void drawPointShip(f32, f32, s16, f32, f32); static void drawPointGc(u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); static void drawPointMain(u8, u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); static void drawPointAgb(u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); static void getTypeAgbGcFromTypeAcs(u8, u8*, u8*); static void drawPointSingle(u8, f32, f32, f32, s8, s16, u8, u8, u8); static void drawActorPointMiniMap(fopAc_ac_c*); static void mapBufferSendAGB_commonCursor(); static void mapBufferSendAGB_ocean(); static void mapBufferSendAGB_dungeon(); static void mapSetPointAll(); static void mapBufferSendAGB(int); static u8 mAlpha; static u8 mIconFreeAlpha; static u8 mMapDispMode; static u16 mDispPosLeftUpX; static u16 mDispPosLeftUpY; static u16 mIconFreePosX; static u16 mIconFreePosY; static f32 mIconFreeScale; static u8 mIconSelfAlpha; static f32 mIconSelfScale; static u8 mIconDispMode; static bool mAGBMapSendStopFlg; }; inline void dMap_drawPoint(u8 param_1, f32 param_2, f32 param_3, f32 param_4, s8 param_5, s16 param_6, u8 param_7, u8 param_8, u8 param_9) { dMap_c::drawPointSingle(param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8, param_9); } inline void dMap_drawActorPointMiniMap(fopAc_ac_c* actor) { dMap_c::drawActorPointMiniMap(actor); } inline bool dMap_isEnableDispMap() { return dMap_c::isEnableDispMap(); } inline void dMap_mapAGBSendIslandData() { dMap_c::mapAGBSendIslandData(); } inline u8 dMap_getMapAlpha() { return dMap_c::getMapAlpha(); } inline void dMap_setMapAlpha(u8 alpha) { return dMap_c::setMapAlpha(alpha); } inline void dMap_setIconFreeAlpha(u8 alpha) { return dMap_c::setIconFreeAlpha(alpha); } inline void dMap_setMapDispMode(u8 mode) { return dMap_c::setMapDispMode(mode); } inline s16 dMap_getMapDispPosLeftUpX() { return dMap_c::getMapDspPosLeftUpX(); } inline void dMap_setMapDispPosLeftUpX(s16 x) { return dMap_c::setMapDispPosLeftUpX(x); } inline s16 dMap_getMapDispPosLeftUpY() { return dMap_c::getMapDspPosLeftUpY(); } inline void dMap_setMapDispPosLeftUpY(s16 y) { return dMap_c::setMapDispPosLeftUpY(y); } inline void dMap_setIconFreePosX(s16 x) { return dMap_c::setIconFreePosX(x); } inline void dMap_setIconFreePosY(s16 y) { return dMap_c::setIconFreePosY(y); } inline void dMap_setIconFreeScale(f32 scale) { return dMap_c::setIconFreeScale(scale); } inline void dMap_setIconSelfAlpha(u8 alpha) { return dMap_c::setIconSelfAlpha(alpha); } inline void dMap_setIconSelfScale(f32 scale) { return dMap_c::setIconSelfScale(scale); } inline void dMap_setIconDispMode(u8 mode) { return dMap_c::setIconDispMode(mode); } inline void dMap_getCheckPointUseGrid(s8, s8) {} inline void dMap_getFmapChkPntPrm(int, s8*, s8*, s16*, s16*, u8*) {} inline void dMap_getMapDispSizeHeight() {} inline void dMap_getMapDispSizeWidth() {} inline void dMap_isSaveArriveGridUseGridNo(int) {} inline void dMap_isSaveArriveGridUseGridPos(int, int) {} inline void dMap_isSaveArriveGrid_UseWorldPos(f32, f32) {} inline void dMap_onSaveArriveGridUseGridNo(int) {} inline void dMap_point2Grid(f32, f32, s8*, s8*) {} #endif /* D_MAP_H */