#ifndef D_A_OBJ_TAPESTRY_H #define D_A_OBJ_TAPESTRY_H #include "f_op/f_op_actor.h" class JPABaseEmitter; class daObjTapestryDrawVtx_c; class daObjTapestry_c { public: void is_switch() const {} void on_switch() const {} void param_get_evId() const {} void param_get_swSave() const {} void chk_appear(); void set_mtx(); void init_mtx(); void solidHeapCB(fopAc_ac_c*); void create_heap(); void create_res_load(); void init_cc(); void set_cc_pos(); void checkCollision(); void set_eye_pos(); s32 _create(); BOOL _delete(); void wait_act_proc(); void demo_request_act_proc(); void burn_act_proc(); void burn_act_init_proc(); void fine_act_init_proc(); void setup_action(int); BOOL _execute(); BOOL _draw(); }; class daObjTapestryPLight_c : public fopAc_ac_c { public: void plight_delete(); void plight_move(cXyz, csXyz); void plight_make(); void setPointLight(cXyz, csXyz); public: /* Place member variables here */ }; class daObjTapestryFireEff_c { public: void get_pos() const {} void set_pos(const cXyz&) {} void set_spd(const cXyz&) {} void execute(JPABaseEmitter*); }; class daObjTapestryDrawData_c { public: daObjTapestryDrawData_c(); void dl() const {} void dl_size() const {} void tex_coord() const {} void ct_tex(); void ct_dl(); }; class daObjTapestryPacket_c { public: daObjTapestryPacket_c(); void set_wind_fun(const cXyz&) {} void init(daObjTapestry_c*); void update(); void calc_acc_spring_sub(const cXyz*, const cXyz*, float, float); void calc_acc_spring(int, int); void calc_acc_gravity(); void calc_acc_wave(int, int); void calc_acc_hit(int, int); void calc_spd(int, int); void calc_pos_crr(int, int); void calc_pos(); void calc_nrm(); void calc_wind(); void calc_hit(); void calc_fire_leap(int, int); void calc_fire(); void calc(daObjTapestry_c*); void set_hit(cXyz, cXyz, float, float, bool); void get_now_pos(int, int); void eff_start(int, int); void eff_start_chk(int, int); void eff_end(); void eff_pos(); void eff_delete(); void smokeCallback_init(); void smoke_set(); void smoke_move(fopAc_ac_c*); void setup_vtx(daObjTapestryDrawVtx_c*); void load_tex(); void setup_rendar(); void setup_tev_stage(); void setup_tevColReg(daObjTapestry_c*); void draw(); }; class daObjTapestry_HIO_c { public: daObjTapestry_HIO_c(); public: /* Place member variables here */ }; #endif /* D_A_OBJ_TAPESTRY_H */