// // Generated by dtk // Translation Unit: d_s_open.cpp // #include "d_s_open.h" #include "dolphin/types.h" /* 80232A68-80232BC4 .text create__10dScnOpen_cFv */ void dScnOpen_c::create() { /* Nonmatching */ } /* 80232BC4-80232CAC .text execute__10dScnOpen_cFv */ void dScnOpen_c::execute() { /* Nonmatching */ } /* 80232CAC-80232D38 .text draw__10dScnOpen_cFv */ void dScnOpen_c::draw() { /* Nonmatching */ } /* 80232D38-80232DD8 .text __dt__10dScnOpen_cFv */ dScnOpen_c::~dScnOpen_c() { /* Nonmatching */ } /* 80232DD8-80232E6C .text changeGameScene__10dScnOpen_cFv */ void dScnOpen_c::changeGameScene() { /* Nonmatching */ } /* 80232E6C-80232E8C .text dScnOpen_Draw__FP10dScnOpen_c */ void dScnOpen_Draw(dScnOpen_c*) { /* Nonmatching */ } /* 80232E8C-80232EAC .text dScnOpen_Execute__FP10dScnOpen_c */ void dScnOpen_Execute(dScnOpen_c*) { /* Nonmatching */ } /* 80232EAC-80232EB4 .text dScnOpen_IsDelete__FP10dScnOpen_c */ void dScnOpen_IsDelete(dScnOpen_c*) { /* Nonmatching */ } /* 80232EB4-80232EDC .text dScnOpen_Delete__FP10dScnOpen_c */ void dScnOpen_Delete(dScnOpen_c*) { /* Nonmatching */ } /* 80232EDC-80232EFC .text dScnOpen_Create__FP11scene_class */ void dScnOpen_Create(scene_class*) { /* Nonmatching */ }