// // Generated by dtk // Translation Unit: d_s_room.cpp // #include "d_s_room.h" #include "dolphin/types.h" /* 80236938-80236998 .text setMapImage__FP19room_of_scene_class */ void setMapImage(room_of_scene_class*) { /* Nonmatching */ } /* 80236998-802369C8 .text deleteMapImage__FP19room_of_scene_class */ void deleteMapImage(room_of_scene_class*) { /* Nonmatching */ } /* 802369C8-80236A0C .text setArcName__FP19room_of_scene_class */ void setArcName(room_of_scene_class*) { /* Nonmatching */ } /* 80236A0C-80236A14 .text dScnRoom_Draw__FP19room_of_scene_class */ void dScnRoom_Draw(room_of_scene_class*) { /* Nonmatching */ } /* 80236A14-80236A38 .text deleteJugge__FPvPv */ void deleteJugge(void*, void*) { /* Nonmatching */ } /* 80236A38-80236B1C .text objectSetCheck__FP19room_of_scene_class */ void objectSetCheck(room_of_scene_class*) { /* Nonmatching */ } /* 80236B1C-80236BAC .text dScnRoom_Execute__FP19room_of_scene_class */ void dScnRoom_Execute(room_of_scene_class*) { /* Nonmatching */ } /* 80236BAC-80236BB4 .text dScnRoom_IsDelete__FP19room_of_scene_class */ void dScnRoom_IsDelete(room_of_scene_class*) { /* Nonmatching */ } /* 80236BB4-80236D24 .text dScnRoom_Delete__FP19room_of_scene_class */ void dScnRoom_Delete(room_of_scene_class*) { /* Nonmatching */ } /* 80236D24-80236D58 .text phase_0__FP19room_of_scene_class */ void phase_0(room_of_scene_class*) { /* Nonmatching */ } /* 80236D58-80236DE8 .text phase_1__FP19room_of_scene_class */ void phase_1(room_of_scene_class*) { /* Nonmatching */ } /* 80236DE8-802370A0 .text phase_2__FP19room_of_scene_class */ void phase_2(room_of_scene_class*) { /* Nonmatching */ } /* 802370A0-802370B8 .text setZoneNo__20dStage_roomControl_cFii */ void dStage_roomControl_c::setZoneNo(int, int) { /* Nonmatching */ } /* 802370B8-802371D0 .text phase_3__FP19room_of_scene_class */ void phase_3(room_of_scene_class*) { /* Nonmatching */ } /* 802371D0-802372C4 .text phase_4__FP19room_of_scene_class */ void phase_4(room_of_scene_class*) { /* Nonmatching */ } /* 802372C4-802372F4 .text dScnRoom_Create__FP11scene_class */ void dScnRoom_Create(scene_class*) { /* Nonmatching */ }