// // Generated by dtk // Translation Unit: d_a_andsw0.cpp // #include "d/actor/d_a_andsw0.h" #include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "d/actor/d_a_bk.h" #include "d/actor/d_a_bb.h" enum { ACT_ON_ALL = 0, ACT_OFF_ALL, ACT_WAIT = 10, ACT_TIMER = 20, ACT_TIMER2, ACT_TIMER_SET = 30, }; static s32 daAndsw0_Draw(andsw0_class*) { return 1; } static void daAndsw0_check(andsw0_class* i_this) { /* Nonmatching */ s32 numToCheck = i_this->mNumSwitchesToCheck; u32 switchIdxToCheck; if (i_this->mFirstSwitchToCheck) { switchIdxToCheck = i_this->mFirstSwitchToCheck; } else { switchIdxToCheck = i_this->mSwitchToSet + 1; } switch(i_this->mAction) { case ACT_ON_ALL: for(int i = 0; i < numToCheck; i++) { if(dComIfGs_isSwitch(switchIdxToCheck, fopAcM_GetRoomNo(i_this)) == false) { break; } if(i == numToCheck - 1) { if(i_this->mBehaviorType != 3) { dComIfGs_onSwitch(i_this->mSwitchToSet, fopAcM_GetRoomNo(i_this)); } switch(i_this->mBehaviorType) { case 0: i_this->mAction = ACT_WAIT; break; case 3: i_this->mAction = ACT_TIMER_SET; i_this->mTimer = 65; break; default: i_this->mAction = ACT_OFF_ALL; break; } } switchIdxToCheck += 1; } break; case ACT_OFF_ALL: u32 switchIdxToCheck2 = i_this->mFirstSwitchToCheck ? i_this->mFirstSwitchToCheck : i_this->mSwitchToSet + 1; for(int i = 0; i < numToCheck; i++) { if(dComIfGs_isSwitch(switchIdxToCheck2, fopAcM_GetRoomNo(i_this)) == false) { dComIfGs_offSwitch(i_this->mSwitchToSet, fopAcM_GetRoomNo(i_this)); i_this->mAction = ACT_ON_ALL; break; } switchIdxToCheck2 += 1; } break; case ACT_TIMER: i_this->mTimer = (i_this->orig.angle.z & 0xFF) * 15; if(fopAcM_isSwitch(i_this, i_this->mSwitchToSet)) { i_this->mAction = ACT_WAIT; } else { for(int i = 0; i < numToCheck; i++) { if(fopAcM_isSwitch(i_this, switchIdxToCheck)) { i_this->mAction += 1; break; } switchIdxToCheck += 1; } } break; case ACT_TIMER2: i_this->mTimer -= 1; if(i_this->mTimer == 0) { for(int i = 0; i < numToCheck; i++) { fopAcM_offSwitch(i_this, switchIdxToCheck); switchIdxToCheck += 1; } i_this->mAction = ACT_TIMER; } else { switchIdxToCheck = i_this->mFirstSwitchToCheck ? i_this->mFirstSwitchToCheck : i_this->mSwitchToSet + 1; for(int i = 0; i < numToCheck; i++) { if(fopAcM_isSwitch(i_this, switchIdxToCheck) == false) { break; } if(i == numToCheck - 1) { fopAcM_onSwitch(i_this, i_this->mSwitchToSet); i_this->mAction = ACT_WAIT; } switchIdxToCheck += 1; } } break; case ACT_TIMER_SET: i_this->mTimer -= 1; if(i_this->mTimer == 0) { fopAcM_onSwitch(i_this, i_this->mSwitchToSet); i_this->mAction = ACT_WAIT; } break; case ACT_WAIT: default: break; } } static void* ac[7]; static s32 check_count; static void* bk_s_sub1(void* i_this, void*) { if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BK && (fopAcM_GetParam(i_this) & 0xF) == 7) { s32 count = check_count; //regswaps without this if(count < 2) { ac[check_count] = i_this; check_count++; } return 0; } return 0; } static void* bk_s_sub2(void* i_this, void*) { if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BK && (fopAcM_GetParam(i_this) & 0xF) == 4) { s32 count = check_count; //regswaps without this if(count == 2) { ac[check_count] = i_this; check_count++; } return 0; } return 0; } static void* bk_s_sub3(void* i_this, void*) { if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BK && (fopAcM_GetParam(i_this) & 0xF) == 5) { s32 count = check_count; //regswaps without this if(count < 5) { ac[check_count] = i_this; check_count++; } return 0; } return 0; } static void* bb_s_sub(void* i_this, void*) { if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BB) { s32 count = check_count; //regswaps without this if(count < 7) { ac[check_count] = i_this; check_count++; } return 0; } return 0; } static s32 hajimari_actor_entry(andsw0_class* i_this) { for(int i = 0; i < 7; i++) { ac[i] = 0; } check_count = 0; i_fpcM_Search(&bk_s_sub1, i_this); i_fpcM_Search(&bk_s_sub2, i_this); i_fpcM_Search(&bk_s_sub3, i_this); check_count = 5; i_fpcM_Search(&bb_s_sub, i_this); for(int i = 0; i < 7; i++) { if(ac[i] == 0) { return 0; } } return 1; } static void hajimarinomori_check(andsw0_class* i_this) { fopAc_ac_c* actor = i_this; if (i_this->mBehaviorType == 0) { if (hajimari_actor_entry(i_this)) { i_this->mBehaviorType = 1; } } else { for(int i = 0; i < 7; i++) {} if (dComIfGs_isEventBit(4)) { bb_class* kargaroc = (bb_class*)ac[5]; fopAcM_delete(kargaroc); kargaroc = (bb_class*)ac[6]; fopAcM_delete(kargaroc); bk_class* bokoblin = (bk_class*)ac[3]; bokoblin->m121C = 1; bokoblin = (bk_class*)ac[4]; bokoblin->m121C = 1; if (dComIfGs_isEventBit(0x301)) { bokoblin = (bk_class*)ac[0]; bokoblin->m121C = 1; } if (dComIfGs_isEventBit(0x480)) { bokoblin = (bk_class*)ac[1]; bokoblin->m121C = 1; } if (dComIfGs_isEventBit(0x301) && dComIfGs_isEventBit(0x480)) { bokoblin = (bk_class*)ac[2]; bokoblin->m121C = 1; } } else { bk_class* bokoblin = (bk_class*)ac[0]; bokoblin->m121C = 1; bokoblin = (bk_class*)ac[1]; bokoblin->m121C = 1; } fopAcM_delete(actor); } } static void event_start_check(andsw0_class* i_this) { fopAc_ac_c* actor = i_this; switch (i_this->mEventState) { case 0: if (i_this->mEventIdx != -1 && fopAcM_isSwitch(actor, i_this->mSwitchToSet)) { if (actor->mEvtInfo.checkCommandDemoAccrpt()) { i_this->mEventState++; } else { fopAcM_orderOtherEventId(actor, i_this->mEventIdx, i_this->mEventNo, 0xFFFF, 0, 1); } } break; case 1: if (dComIfGp_evmng_endCheck(i_this->mEventIdx)) { dComIfGp_event_reset(); i_this->mEventState++; } break; case 2: break; } } static s32 daAndsw0_Execute(andsw0_class* i_this) { event_start_check(i_this); if (i_this->mNumSwitchesToCheck == 0xFF) hajimarinomori_check(i_this); else daAndsw0_check(i_this); return 1; } static s32 daAndsw0_IsDelete(andsw0_class*) { return 1; } static s32 daAndsw0_Delete(andsw0_class*) { return 1; } static s32 daAndsw0_Create(fopAc_ac_c* ac) { fopAcM_SetupActor(ac, andsw0_class); andsw0_class * i_this = (andsw0_class *)ac; i_this->mNumSwitchesToCheck = (fopAcM_GetParam(ac) >> 0) & 0xFF; i_this->mBehaviorType = (fopAcM_GetParam(ac) >> 8) & 0xFF; i_this->mSwitchToSet = (fopAcM_GetParam(ac) >> 24) & 0xFF; i_this->mFirstSwitchToCheck = (fopAcM_GetParam(ac) >> 16) & 0xFF; i_this->mTimer = (i_this->orig.angle.z & 0xFF) * 15; i_this->mEventNo = i_this->orig.angle.x; i_this->mEventIdx = dComIfGp_evmng_getEventIdx(NULL, i_this->mEventNo); if (i_this->mBehaviorType == 2) i_this->mAction = ACT_TIMER; if (i_this->mFirstSwitchToCheck == 0xFF) i_this->mFirstSwitchToCheck = 0; if (i_this->mNumSwitchesToCheck == 0xFF) { i_this->mSwitchToSet = 0; i_this->mBehaviorType = 0; } return cPhs_COMPLEATE_e; } static actor_method_class l_daAndsw0_Method = { (process_method_func)daAndsw0_Create, (process_method_func)daAndsw0_Delete, (process_method_func)daAndsw0_Execute, (process_method_func)daAndsw0_IsDelete, (process_method_func)daAndsw0_Draw, }; actor_process_profile_definition g_profile_ANDSW0 = { fpcLy_CURRENT_e, 7, fpcPi_CURRENT_e, PROC_ANDSW0, &g_fpcLf_Method.mBase, sizeof(andsw0_class), 0, 0, &g_fopAc_Method.base, 0x0135, &l_daAndsw0_Method, fopAcStts_UNK40000_e, fopAc_ACTOR_e, fopAc_CULLBOX_0_e, };