// // Generated by dtk // Translation Unit: d_a_salvage.cpp // #include "d/actor/d_a_salvage.h" #include "d/d_procname.h" #include "d/d_priority.h" /* 00000078-00000098 .text CheckCreateHeap__FP10fopAc_ac_c */ static BOOL CheckCreateHeap(fopAc_ac_c*) { /* Nonmatching */ } /* 00000098-0000039C .text CreateHeap__11daSalvage_cFv */ void daSalvage_c::CreateHeap() { /* Nonmatching */ } /* 00000424-00000570 .text CreateInit__11daSalvage_cFv */ void daSalvage_c::CreateInit() { /* Nonmatching */ } /* 00000570-00000728 .text _create__11daSalvage_cFv */ cPhs_State daSalvage_c::_create() { /* Nonmatching */ } /* 00000728-00000824 .text _delete__11daSalvage_cFv */ bool daSalvage_c::_delete() { /* Nonmatching */ } /* 00000824-000008A4 .text _execute__11daSalvage_cFv */ bool daSalvage_c::_execute() { /* Nonmatching */ } /* 000008A4-000008B8 .text salvage_createCB__FPv */ void salvage_createCB(void*) { /* Nonmatching */ } /* 000008B8-00000C58 .text checkOrder__11daSalvage_cFv */ void daSalvage_c::checkOrder() { /* Nonmatching */ } /* 00000C58-00000D64 .text eventOrder__11daSalvage_cFv */ void daSalvage_c::eventOrder() { /* Nonmatching */ } /* 00000D64-00000D94 .text proc_wait_init__11daSalvage_cFv */ void daSalvage_c::proc_wait_init() { /* Nonmatching */ } /* 00000D94-0000132C .text proc_wait__11daSalvage_cFv */ void daSalvage_c::proc_wait() { /* Nonmatching */ } /* 0000132C-0000138C .text proc_salvage_init__11daSalvage_cFv */ void daSalvage_c::proc_salvage_init() { /* Nonmatching */ } /* 0000138C-00001394 .text proc_salvage__11daSalvage_cFv */ void daSalvage_c::proc_salvage() { /* Nonmatching */ } /* 00001394-00001650 .text calcAlpha__11daSalvage_cFv */ void daSalvage_c::calcAlpha() { /* Nonmatching */ } /* 00001650-00001814 .text checkArea__11daSalvage_cF4cXyzi */ void daSalvage_c::checkArea(cXyz, int) { /* Nonmatching */ } /* 00001814-00001860 .text createEnemy__11daSalvage_cFv */ void daSalvage_c::createEnemy() { /* Nonmatching */ } /* 00001860-000019FC .text onSalvageForOship__11daSalvage_cFP9daOship_c */ void daSalvage_c::onSalvageForOship(daOship_c*) { /* Nonmatching */ } /* 000019FC-00001B58 .text end_salvage__11daSalvage_cFv */ void daSalvage_c::end_salvage() { /* Nonmatching */ } /* 00001B58-00001CEC .text checkDistance__11daSalvage_cFv */ void daSalvage_c::checkDistance() { /* Nonmatching */ } /* 00001CEC-00001DD8 .text checkXZDistance__11daSalvage_cFv */ void daSalvage_c::checkXZDistance() { /* Nonmatching */ } /* 00001DD8-00001E48 .text getDistance__11daSalvage_cFiPf */ void daSalvage_c::getDistance(int, float*) { /* Nonmatching */ } /* 00001E48-00001FA8 .text send_agb__11daSalvage_cFv */ void daSalvage_c::send_agb() { /* Nonmatching */ } /* 00001FA8-00001FAC .text debug_print2__11daSalvage_cFv */ void daSalvage_c::debug_print2() { /* Nonmatching */ } /* 00001FAC-00002158 .text _draw__11daSalvage_cFv */ bool daSalvage_c::_draw() { /* Nonmatching */ } /* 00002158-000023B0 .text set_mtx__11daSalvage_cFP8J3DModeli */ void daSalvage_c::set_mtx(J3DModel*, int) { /* Nonmatching */ } /* 000023B0-0000240C .text isEffectKind__11daSalvage_cFi */ void daSalvage_c::isEffectKind(int) { /* Nonmatching */ } /* 0000240C-00002410 .text debugDraw__11daSalvage_cFv */ void daSalvage_c::debugDraw() { /* Nonmatching */ } /* 00002410-00002430 .text daSalvageCreate__FPv */ static cPhs_State daSalvageCreate(void* i_this) { return ((daSalvage_c*)i_this)->_create(); } /* 00002430-00002454 .text daSalvageDelete__FPv */ static BOOL daSalvageDelete(void* i_this) { return ((daSalvage_c*)i_this)->_delete(); } /* 00002454-00002478 .text daSalvageExecute__FPv */ static BOOL daSalvageExecute(void* i_this) { return ((daSalvage_c*)i_this)->_execute(); } /* 00002478-0000249C .text daSalvageDraw__FPv */ static BOOL daSalvageDraw(void* i_this) { return ((daSalvage_c*)i_this)->_draw(); } /* 0000249C-000024A4 .text daSalvageIsDelete__FPv */ static BOOL daSalvageIsDelete(void*) { return TRUE; } static actor_method_class daSalvageMethodTable = { (process_method_func)daSalvageCreate, (process_method_func)daSalvageDelete, (process_method_func)daSalvageExecute, (process_method_func)daSalvageIsDelete, (process_method_func)daSalvageDraw, }; actor_process_profile_definition g_profile_Salvage = { /* LayerID */ fpcLy_CURRENT_e, /* ListID */ 0x0007, /* ListPrio */ fpcPi_CURRENT_e, /* ProcName */ PROC_Salvage, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daSalvage_c), /* SizeOther */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Priority */ PRIO_Salvage, /* Actor SubMtd */ &daSalvageMethodTable, /* Status */ fopAcStts_UNK40000_e, /* Group */ fopAc_ACTOR_e, /* CullType */ fopAc_CULLBOX_4_e, };