#ifndef D_A_GND_H #define D_A_GND_H #include "f_op/f_op_actor.h" class gnd_class : public fopEn_enemy_c { public: /* 0x02AC */ u8 m02AC[0x13CF - 0x02AC]; /* 0x13CF */ u8 mNextParryOpeningType; /* 0x13D0 */ u8 m13D0; /* 0x13D1 */ u8 m13D1; /* 0x13D2 */ u8 m13D2[0x15E4 - 0x13D2]; }; #endif /* D_A_GND_H */