#ifndef D_A_SCENE_CHANGE_H #define D_A_SCENE_CHANGE_H #include "f_op/f_op_actor.h" class d_a_scene_change_c : public fopAc_ac_c { public: /* 0x290 */ Mtx mTransformMtx; }; class daSceneChgHIO_c { public: daSceneChgHIO_c(); virtual ~daSceneChgHIO_c() { m0004 = -1; } s8 m0004; s8 m0005; f32 m0008; }; #endif /* D_A_SCENE_CHANGE_H */