// This .inc file must exist because these functions are split into a separate .text section by -sym on. // Furthermore, the order of the symbols in d_npc's .data section does not match without this being a separate file. // The original name of this file is not known as there are no asserts within it, so a guess was taken. #include "d/d_npc.h" #include "d/d_com_inf_game.h" bool dNpc_EventCut_c::cutProc() { static char* action_table[] = { "WAIT", "TURN_TO_ACTOR", "MOVE_TO_ACTOR", "TURN_TO_POS", "MOVE_TO_POS", "TALK_MSG", "CONTINUE_TALK" }; if(mpEvtStaffName == 0 || mpActor == 0) { return false; } else { mEvtStaffId = dComIfGp_evmng_getMyStaffId(mpEvtStaffName, 0, 0); if(mEvtStaffId == -1) { return false; } else { typedef void(dNpc_EventCut_c::*cut_func_t)(void); struct cut_entry_t { cut_func_t start; cut_func_t proc; }; static cut_entry_t cut_tbl[] = { { &dNpc_EventCut_c::cutWaitStart, &dNpc_EventCut_c::cutWaitProc, }, { &dNpc_EventCut_c::cutTurnToActorStart, &dNpc_EventCut_c::cutTurnToActorProc, }, { &dNpc_EventCut_c::cutMoveToActorStart, &dNpc_EventCut_c::cutMoveToActorProc, }, { &dNpc_EventCut_c::cutTurnToPosStart, &dNpc_EventCut_c::cutTurnToPosProc, }, { &dNpc_EventCut_c::cutMoveToPosStart, &dNpc_EventCut_c::cutMoveToPosProc, }, { &dNpc_EventCut_c::cutTalkMsgStart, &dNpc_EventCut_c::cutTalkMsgProc, }, { &dNpc_EventCut_c::cutContinueTalkStart, &dNpc_EventCut_c::cutTalkMsgProc, }, }; mCurActIdx = dComIfGp_evmng_getMyActIdx(mEvtStaffId, action_table, ARRAY_SIZE(action_table), 1, 0); if(mCurActIdx == -1) { return false; } else { if(dComIfGp_evmng_getIsAddvance(mEvtStaffId)) { mbAttention = 0; (this->*cut_tbl[mCurActIdx].start)(); } (this->*cut_tbl[mCurActIdx].proc)(); return 1; } } } } void dNpc_EventCut_c::cutWaitStart() { u32* timer = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "Timer"); if(timer) { mTimer = (s16)*timer; } else { mTimer = 0; } } void dNpc_EventCut_c::cutWaitProc() { if(cLib_calcTimer(&mTimer) == 0) { dComIfGp_evmng_cutEnd(mEvtStaffId); } } void dNpc_EventCut_c::cutTurnToActorStart() { mpActorName = dComIfGp_evmng_getMyStringP(mEvtStaffId, "ActorName"); u32* set = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "SetId"); if(set) { mSetId = *set; } else { mSetId = 0; } cXyz* pos = dComIfGp_evmng_getMyXyzP(mEvtStaffId, "OffsetPos"); if(pos) { mOffsetPos = *pos; } else { mOffsetPos.set(0.0f, 0.0f, 0.0f); } u32* turnType = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "TurnType"); if(turnType) { mTurnType = *turnType; } else { mTurnType = 1; } u32* timer = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "Timer"); if(timer) { mTimer = (s16)*timer; } else { mTimer = 1; } u32* speed = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "TurnSpeed"); if(speed) { mTurnSpeed = *speed; } else { mTurnSpeed = 0; } u32* angle = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "AddAngle"); if(angle == 0) { mAddAngle = 0; } else { mAddAngle = *angle; } f32* dist = dComIfGp_evmng_getMyFloatP(mEvtStaffId, "DelDistance"); if(dist == 0) { pDelDistance = 0.0f; } else { pDelDistance = *dist; } u32* noTurn = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "NoTurn"); if(noTurn) { mbNoTurn = 1; } else { mbNoTurn = 0; } field_0x44 = 0; } void dNpc_EventCut_c::cutTurnToActorProc() { if(mSetId != 0) { mTargetActorPos.set(0.0f, 0.0f, 0.0f); fopAcM_Search((fopAcIt_JudgeFunc)&findActorCallBack, this); } else { if(mpActorName == 0 || dEvmng_strcmp(mpActorName, "Player") == 0) { mpTargetActor = dComIfGp_getPlayer(0); } else { mTargetActorPos.set(0.0f, 0.0f, 0.0f); fopAcM_Search((fopAcIt_JudgeFunc)&findActorCallBack, this); } } if(field_0x68 != 0) { switch(mTurnType) { case 2: field_0x68[0xA] = 1; case 1: field_0x68[0xC] = 0; break; case 0: field_0x68[0xC] = 1; break; default: field_0x68[0xC] = 0; break; } } if(mpTargetActor == 0) { dComIfGp_evmng_cutEnd(mEvtStaffId); } if(mpActorName == 0 || dEvmng_strcmp(mpActorName, "Player") == 0) { mPos = dNpc_playerEyePos(0.0f) + mOffsetPos; } else { if(mAddAngle && pDelDistance) { u16 angle = mpTargetActor->shape_angle.y + mAddAngle; mPos = mpTargetActor->current.pos; mPos.x -= pDelDistance * cM_ssin(angle); mPos.z -= pDelDistance * cM_scos(angle); } else { mPos = mpTargetActor->current.pos + mOffsetPos; } } mbAttention = 1; s16 tAngle = cLib_targetAngleY(&mpActor->current.pos, &mPos); int temp2 = tAngle - mpActor->current.angle.y; f32 temp = fabsf(temp2); if(field_0x44 == temp && fabsf(temp2) < 5376.0f) { cLib_calcTimer(&mTimer); } if(mTimer == 0) { mTurnSpeed = 0; dComIfGp_evmng_cutEnd(mEvtStaffId); } field_0x44 = fabsf(tAngle - mpActor->current.angle.y); } void dNpc_EventCut_c::cutMoveToActorStart() { mpActorName = dComIfGp_evmng_getMyStringP(mEvtStaffId, "ActorName"); u32* set = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "SetId"); f32* speed = dComIfGp_evmng_getMyFloatP(mEvtStaffId, "Speed"); f32* dist = dComIfGp_evmng_getMyFloatP(mEvtStaffId, "DelDistance"); cXyz* offs = dComIfGp_evmng_getMyXyzP(mEvtStaffId, "OffsetPos"); u32* attn = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "Attention"); u32* noTurn = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "NoTurn"); u32* angle = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "ShapeAngle"); if(noTurn == 0) { mbNoTurn = 0; } else { mbNoTurn = 1; } if(attn == 0) { mbAttention = 0; } else { mbAttention = 1; } if(offs == 0) { mOffsetPos.set(0.0f, 0.0f, 0.0f); } else { mOffsetPos = *offs; } if(set == 0) { mSetId = 0; } else { mSetId = *set; } if(speed == 0) { mSpeed = 2.0f; } else { mSpeed = *speed; } if(dist == 0) { pDelDistance = 0.0f; } else { pDelDistance = *dist; } if(angle == 0) { mAddAngle = 0; } else { mAddAngle = *angle; } } /* 8021D730-8021D9DC .text cutMoveToActorProc__15dNpc_EventCut_cFv */ void dNpc_EventCut_c::cutMoveToActorProc() { if(mSetId != 0) { mTargetActorPos.set(0.0f, 0.0f, 0.0f); fopAcM_Search((fopAcIt_JudgeFunc)&findActorCallBack, this); } else { if(mpActorName == 0 || dEvmng_strcmp(mpActorName, "Player") == 0) { mpTargetActor = dComIfGp_getPlayer(0); } else { mTargetActorPos.set(0.0f, 0.0f, 0.0f); fopAcM_Search((fopAcIt_JudgeFunc)&findActorCallBack, this); } } if(mpTargetActor == 0) { dComIfGp_evmng_cutEnd(mEvtStaffId); } cXyz temp = mpTargetActor->current.pos + mOffsetPos; s16 angle = fopAcM_searchActorAngleY(mpActor, mpTargetActor); if(mAddAngle != 0) { angle = mpTargetActor->shape_angle.y + mAddAngle; } temp.x -= pDelDistance * cM_ssin(angle); temp.z -= pDelDistance * cM_scos(angle); if(mSpeed == 0.0f) { mpActor->current.pos = temp; dComIfGp_evmng_cutEnd(mEvtStaffId); } f32 dist = (temp - mpActor->current.pos).absXZ(); cLib_addCalc2(&mpActor->current.pos.x, temp.x, 0.1f, mSpeed); cLib_addCalc2(&mpActor->current.pos.z, temp.z, 0.1f, mSpeed); if(dist < 5.0f) { mSpeed = 0.0f; dComIfGp_evmng_cutEnd(mEvtStaffId); } } fopAc_ac_c* dNpc_EventCut_c::findActorCallBack(fopAc_ac_c* pActor, void* pData) { dNpc_EventCut_c* cut = static_cast(pData); if(cut == 0) { return 0; } if(cut->mSetId != 0 && pActor->mSetId == cut->mSetId) { cut->mTargetActorPos = pActor->current.pos; cut->mpTargetActor = pActor; return pActor; } else { if(cut->mpActorName == 0) { return 0; } else { dStage_objectNameInf* obj = dStage_searchName(cut->mpActorName); if(obj == 0) { return 0; } else { if(obj->mProcName == fopAcM_GetProfName(pActor) && obj->mSubtype == pActor->mSubtype) { if(cut->mTargetActorPos.abs() == 0.0f) { cut->mTargetActorPos = pActor->current.pos; cut->mpTargetActor = pActor; } else { f32 mag1 = (cut->mTargetActorPos - cut->mpActor->current.pos).abs(); f32 mag2 = (pActor->current.pos - cut->mpActor->current.pos).abs(); if(mag2 < mag1) { cut->mTargetActorPos = pActor->current.pos; cut->mpTargetActor = pActor; } } } } } } return 0; } void dNpc_EventCut_c::cutTurnToPosStart() { cXyz* pos = dComIfGp_evmng_getMyXyzP(mEvtStaffId, "Pos"); if(pos) { mPos = *pos; } else { mPos.set(0.0f, 0.0f, 0.0f); } u32* turnType = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "TurnType"); if(turnType) { mTurnType = *turnType; } else { mTurnType = 1; } u32* timer = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "Timer"); if(timer) { mTimer = (s16)*timer; } else { mTimer = 1; } u32* speed = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "TurnSpeed"); if(speed) { mTurnSpeed = *speed; } else { mTurnSpeed = 0; } u32* noTurn = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "NoTurn"); if(noTurn) { mbNoTurn = 1; } else { mbNoTurn = 0; } u32* angle = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "AddAngle"); if(angle == 0) { mAddAngle = 0; } else { mAddAngle = *angle; } field_0x44 = 0; } void dNpc_EventCut_c::cutTurnToPosProc() { s16 tAngle = cLib_targetAngleY(&mpActor->current.pos, &mPos); mbAttention = 1; if(field_0x68 != 0) { switch(mTurnType) { case 2: field_0x68[0xA] = 1; case 1: field_0x68[0xC] = 0; break; case 0: field_0x68[0xC] = 1; break; default: field_0x68[0xC] = 0; break; } } int temp2 = tAngle - mpActor->current.angle.y; f32 temp = fabsf(temp2); if(field_0x44 == temp && fabsf(temp2) < 5376.0f) { cLib_calcTimer(&mTimer); } if(mTimer == 0) { mTurnSpeed = 0; dComIfGp_evmng_cutEnd(mEvtStaffId); } field_0x44 = fabsf(tAngle - mpActor->current.angle.y); } void dNpc_EventCut_c::cutMoveToPosStart() { cXyz* pos = dComIfGp_evmng_getMyXyzP(mEvtStaffId, "Pos"); f32* speed = dComIfGp_evmng_getMyFloatP(mEvtStaffId, "Speed"); f32* dist = dComIfGp_evmng_getMyFloatP(mEvtStaffId, "DelDistance"); u32* attn = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "Attention"); u32* noTurn = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "NoTurn"); u32* angle = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "AddAngle"); if(noTurn == 0) { mbNoTurn = 0; } else { mbNoTurn = 1; } if(pos == 0) { mPos.set(0.0f, 0.0f, 0.0f); } else { mPos = *pos; } if(attn == 0) { mbAttention = 0; } else { mbAttention = 1; } if(speed == 0) { mSpeed = 2.0f; } else { mSpeed = *speed; } if(dist == 0) { pDelDistance = 0.0f; } else { pDelDistance = *dist; } if(angle == 0) { mAddAngle = 0; } else { mAddAngle = *angle; } } /* 8021E168-8021E338 .text cutMoveToPosProc__15dNpc_EventCut_cFv */ void dNpc_EventCut_c::cutMoveToPosProc() { s16 angle = cLib_targetAngleY(&mpActor->current.pos, &mPos); cXyz temp; temp.x = mPos.x; temp.y = mPos.y; temp.z = mPos.z; temp.x -= pDelDistance * cM_ssin(angle); temp.z -= pDelDistance * cM_scos(angle); if(mSpeed == 0.0f) { mpActor->current.pos = temp; dComIfGp_evmng_cutEnd(mEvtStaffId); } f32 dist = sqrtf((temp - mpActor->current.pos).abs2XZ()); cLib_addCalc2(&mpActor->current.pos.x, temp.x, 0.1f, mSpeed); cLib_addCalc2(&mpActor->current.pos.z, temp.z, 0.1f, mSpeed); if(dist < 5.0f) { mSpeed = 0.0f; dComIfGp_evmng_cutEnd(mEvtStaffId); } } void dNpc_EventCut_c::cutTalkMsgStart() { if(mpTalkActor != 0) { u32* attn = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "Attention"); if(attn == 0) { mbAttention = 0; } else { mbAttention = 1; } u32* firstMsgNo = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "msg_num"); u32* endMsgNo = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "end_msg"); if(firstMsgNo == 0) { mpTalkActor->mCurrMsgNo = 0; } else { mpTalkActor->mCurrMsgNo = *firstMsgNo; } if(endMsgNo) { mpTalkActor->mEndMsgNo = *endMsgNo; } else { mpTalkActor->mEndMsgNo = -1; } field_0x52 = 1; } } void dNpc_EventCut_c::cutContinueTalkStart() { if(mpTalkActor != 0) { u32* endMsg = dComIfGp_evmng_getMyIntegerP(mEvtStaffId, "end_num"); if(endMsg) { mpTalkActor->mEndMsgNo = *endMsg; } else { mpTalkActor->mEndMsgNo = -1; } } } void dNpc_EventCut_c::cutTalkMsgProc() { if(mpTalkActor == 0 || field_0x52 == 0) { dComIfGp_evmng_cutEnd(mEvtStaffId); } else { u16 status = mpTalkActor->talk(0); if(status == dNpcMsgStts_BOX_CLOSED_e) { field_0x52 = 0; dComIfGp_evmng_cutEnd(mEvtStaffId); } else if((status == 2 || status == 6) && mpTalkActor->mEndMsgNo == mpTalkActor->mCurrMsgNo) { mpTalkActor->mEndMsgNo = -1; dComIfGp_evmng_cutEnd(mEvtStaffId); } } }