#ifndef D_A_OBJ_PIRATESHIP_H #define D_A_OBJ_PIRATESHIP_H #include "d/d_bg_s_movebg_actor.h" #include "d/d_bg_s_acch.h" #include "d/d_particle.h" #include "f_op/f_op_actor.h" #include "d/d_bg_s_gnd_chk.h" class dPath; class JPABaseEmitter; class daKnob00_c; namespace daObjPirateship { f32 getShipOffsetY(s16*, s16*, f32); class Act_c : public dBgS_MoveBgActor { struct PirateOffset { /* 0x00 */ char* name; /* 0x04 */ u32 params; /* 0x08 */ Vec pos; /* 0x14 */ SVec angle; /* 0x1A */ u8 m1A; }; // size = 0x1C static PirateOffset p_offset[]; public: inline cPhs_State _create(); inline bool _delete(); inline bool _draw(); inline bool _execute(); void getKajiID() {} void set_mtx(); void pirateCreate(int*); void partsCreate(); void sound_proc(); virtual BOOL CreateHeap(); void CreateWave(); void SetWave(); void DeleteWave(); virtual BOOL Create(); virtual BOOL Execute(Mtx**); virtual BOOL Draw(); virtual BOOL Delete(); BOOL demo_move(); static const char mArcname[]; public: /* 0x2C8 */ u8 m2C8[0x2CA - 0x2C8]; /* 0x2CA */ s16 m2CA; /* 0x2CC */ u8 m2CC; /* 0x2CD */ u8 m2CD; /* 0x2CE */ u8 m2CE; /* 0x2CF */ u8 m2CF[0x2D0 - 0x2CF]; /* 0x2D0 */ J3DModel* mModel; /* 0x2D4 */ request_of_phase_process_class mPhase; /* 0x2DC */ u8 m2DC[0x2E4 - 0x2DC]; /* 0x2E4 */ fopAc_ac_c* m2E4; /* 0x2E8 */ fpc_ProcID m_sail_id; /* 0x2EC */ fopAc_ac_c* m2EC; /* 0x2F0 */ fpc_ProcID m2F0; /* 0x2F4 */ u8 m2F4[0x2F8 - 0x2F4]; /* 0x2F8 */ fpc_ProcID m2F8; /* 0x2FC */ fopAc_ac_c* m2FC; /* 0x300 */ fpc_ProcID m300; /* 0x304 */ daKnob00_c* m304; /* 0x308 */ fpc_ProcID m308; /* 0x30C */ cXyz m30C; /* 0x318 */ cXyz m318; /* 0x324 */ u8 m324[0x32E - 0x324]; /* 0x32E */ s16 m32E; /* 0x330 */ s16 m330; /* 0x332 */ u8 m332[0x338 - 0x332]; /* 0x338 */ dCcD_Stts m338; /* 0x374 */ dCcD_Cyl mCyl; /* 0x4A4 */ s8 m4A4; /* 0x4A8 */ dPath* m4A8; /* 0x4AC */ dPa_trackEcallBack m4AC; /* 0x4FC */ JPABaseEmitter* m4FC; /* 0x500 */ GXColor m500; /* 0x504 */ dBgS_ObjAcch m504; /* 0x6C8 */ cXyz m6C8; }; // size = 0x6D4 namespace Method { cPhs_State Create(void*); BOOL Delete(void*); BOOL Execute(void*); BOOL Draw(void*); BOOL IsDelete(void*); extern actor_method_class Table; }; }; #endif /* D_A_OBJ_PIRATESHIP_H */