#ifndef RES_BK_H #define RES_BK_H #include "global.h" // IWYU pragma: keep enum BK_RES_FILE_ID { // IDs and indexes are synced /* BAS */ BK_BAS_BK_AOMUKE=0x8, BK_BAS_BK_ATTACK1=0x9, BK_BAS_BK_ATTACK2=0xA, BK_BAS_BK_ATTACK3=0xB, BK_BAS_BK_BOKKURI=0xC, BK_BAS_BK_CATCH=0xD, BK_BAS_BK_HAKKEN=0xE, BK_BAS_BK_IATTACK1=0xF, BK_BAS_BK_JATTACK2=0x10, BK_BAS_BK_JATTACK3=0x11, BK_BAS_BK_JUMP1=0x12, BK_BAS_BK_JUMP2=0x13, BK_BAS_BK_KERI1=0x14, BK_BAS_BK_KERI2=0x15, BK_BAS_BK_KYORO1=0x16, BK_BAS_BK_KYORO2=0x17, BK_BAS_BK_NIGERU=0x18, BK_BAS_BK_NOBI=0x19, BK_BAS_BK_NOMWAIT=0x1A, BK_BAS_BK_OKIRUA=0x1B, BK_BAS_BK_OKIRUU=0x1C, BK_BAS_BK_OTISOU1=0x1D, BK_BAS_BK_OTISOU2=0x1E, BK_BAS_BK_RUN=0x1F, BK_BAS_BK_SLEEP=0x20, BK_BAS_BK_SUWARI=0x21, BK_BAS_BK_TUTUKU1=0x22, BK_BAS_BK_UTUBUSE=0x23, BK_BAS_BK_WAIT=0x24, BK_BAS_BK_WALK=0x25, BK_BAS_BK_WALK2=0x26, /* BCK */ BK_BCK_BK_AOMUKE=0x29, BK_BCK_BK_ATTACK1=0x2A, BK_BCK_BK_ATTACK2=0x2B, BK_BCK_BK_ATTACK3=0x2C, BK_BCK_BK_BIKKURI=0x2D, BK_BCK_BK_BOUGYO1=0x2E, BK_BCK_BK_BOUGYO2=0x2F, BK_BCK_BK_CATCH=0x30, BK_BCK_BK_HAKKEN=0x31, BK_BCK_BK_HAKOBI=0x32, BK_BCK_BK_HIDARIROT=0x33, BK_BCK_BK_JATTACK1=0x34, BK_BCK_BK_JATTACK2=0x35, BK_BCK_BK_JATTACK3=0x36, BK_BCK_BK_JUMP1=0x37, BK_BCK_BK_JUMP2=0x38, BK_BCK_BK_KERI1=0x39, BK_BCK_BK_KERI2=0x3A, BK_BCK_BK_KIME=0x3B, BK_BCK_BK_KOUKA=0x3C, BK_BCK_BK_KYORO1=0x3D, BK_BCK_BK_KYORO2=0x3E, BK_BCK_BK_MIGIROT=0x3F, BK_BCK_BK_NIGERU=0x40, BK_BCK_BK_NOBI=0x41, BK_BCK_BK_NOMWAIT=0x42, BK_BCK_BK_NOZOKU=0x43, BK_BCK_BK_OKIRUA=0x44, BK_BCK_BK_OKIRUU=0x45, BK_BCK_BK_OTISOU1=0x46, BK_BCK_BK_OTISOU2=0x47, BK_BCK_BK_RUN=0x48, BK_BCK_BK_SLEEP=0x49, BK_BCK_BK_SUWARI=0x4A, BK_BCK_BK_TATAKU=0x4B, BK_BCK_BK_TUTUKU1=0x4C, BK_BCK_BK_TUTUKU2=0x4D, BK_BCK_BK_TUTUKU3=0x4E, BK_BCK_BK_TYAKU=0x4F, BK_BCK_BK_UTUBUSE=0x50, BK_BCK_BK_WAIT=0x51, BK_BCK_BK_WALK=0x52, BK_BCK_BK_WALK2=0x53, /* BDLM */ BK_BDL_BK=0x56, BK_BDL_BOUEN=0x57, /* BMD */ BK_BMD_BK_KB=0x5A, BK_BMD_BK_TATE=0x5B, /* BMT */ BK_BMT_BK_BOKO=0x5E, BK_BMT_BK_KEN=0x5F, BK_BMT_GREEN=0x60, BK_BMT_PINK=0x61, /* BTP */ BK_BTP_TMABATAKI=0x64, }; #endif /* RES_BK_H */