// // Generated by dtk // Translation Unit: d_a_swtact.cpp // #include "d/actor/d_a_swtact.h" #include "d/res/res_itact.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "d/actor/d_a_player.h" #include "m_Do/m_Do_ext.h" #include "m_Do/m_Do_mtx.h" #include "JSystem/JUtility/JUTAssert.h" const char * daSwTact_c::m_arcname = "Itact"; const f32 daSwTact_c::mDefaultR = 50.0f; const f32 daSwTact_c::mDefaultRwM = 100.0f; const u32 daSwTact_c::m_heapsize = 0x3000; /* 00000078-000000AC .text _delete__10daSwTact_cFv */ bool daSwTact_c::_delete() { dComIfG_resDelete(&mPhs, m_arcname); return true; } /* 000000AC-000000CC .text CheckCreateHeap__FP10fopAc_ac_c */ static BOOL CheckCreateHeap(fopAc_ac_c* i_ac) { return ((daSwTact_c *)i_ac)->CreateHeap(); } /* 000000CC-00000194 .text CreateHeap__10daSwTact_cFv */ BOOL daSwTact_c::CreateHeap() { J3DModelData * modelData = (J3DModelData *)dComIfG_getObjectRes(m_arcname, ITACT_BDL_ITACT); JUT_ASSERT(0xe1, modelData != 0); model = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022); if (model == NULL) return FALSE; return TRUE; } /* 00000194-0000024C .text CreateInit__10daSwTact_cFv */ void daSwTact_c::CreateInit() { static const f32 cull_size[] = { -120.0f, -10.0f, -120.0f, 120.0f, 10.0f, 120.0f, }; mSwitchNo = daSwTact_prm::getSwitchNo(this); mAnswer = daSwTact_prm::getAnswer(this); if (daSwTact_prm::getModel(this) == 1) { fopAcM_SetMtx(this, model->getBaseTRMtx()); f32 scaleZ = scale.z; f32 scaleX = scale.x; fopAcM_setCullSizeBox(this, cull_size[0] * scaleX, cull_size[1], cull_size[2] * scaleZ, cull_size[3] * scaleX, cull_size[4], cull_size[5] * scaleZ); mRadius = 100.0f; } else { mRadius = 50.0f; } } /* 0000024C-000002CC .text set_mtx__10daSwTact_cFv */ void daSwTact_c::set_mtx() { if (daSwTact_prm::getModel(this) == 1) { model->setBaseScale(scale); mDoMtx_stack_c::transS(current.pos); model->setBaseTRMtx(mDoMtx_stack_c::get()); } } /* 000002CC-0000038C .text _create__10daSwTact_cFv */ s32 daSwTact_c::_create() { fopAcM_SetupActor(this, daSwTact_c); s32 result = cPhs_COMPLEATE_e; if (daSwTact_prm::getModel(this) == 1) { result = dComIfG_resLoad(&mPhs, m_arcname); if (result == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x3000)) { return cPhs_ERROR_e; } } } if (result == cPhs_COMPLEATE_e) { CreateInit(); } return result; } /* 0000038C-00000410 .text getAnswer__10daSwTact_cFv */ s32 daSwTact_c::getAnswer() { switch (mAnswer) { case 0: return 0; case 1: return 1; case 2: return 5; case 3: return 2; case 4: return 3; case 5: return 4; case 0xFF: default: return -1; } } /* 00000410-000006AC .text _execute__10daSwTact_cFv */ bool daSwTact_c::_execute() { daPy_py_c * player = daPy_getPlayerActorClass(); u32 stts1 = dComIfGp_checkPlayerStatus1(0, daPyStts1_WIND_WAKER_CONDUCT_e); if (player == NULL || dComIfGp_checkPlayerStatus0(0, daPyStts0_SHIP_RIDE_e)) return true; if ((player->current.pos - current.pos).absXZ() <= getR()) { if (mPlayerStatus != stts1 && stts1 != 0) { player->setTactZev(fopAcM_GetID(this), getAnswer(), NULL); } s32 tactMusic = player->getTactMusic(); switch (mAnswer) { case 0: if (tactMusic == 0) mTrigger = true; break; case 1: if (tactMusic == 1) mTrigger = true; break; case 2: if (tactMusic == 5) mTrigger = true; break; case 3: if (tactMusic == 2) mTrigger = true; break; case 4: if (tactMusic == 3) mTrigger = true; break; case 5: if (tactMusic == 4) mTrigger = true; break; case 0xFF: if ((u32)tactMusic <= 4 || tactMusic == 5) mTrigger = true; break; } } if (mTrigger != 0 && !dComIfGp_event_runCheck()) { dComIfGs_onSwitch(mSwitchNo, fopAcM_GetHomeRoomNo(this)); mTrigger = 0; } mPlayerStatus = stts1; set_mtx(); return true; } /* 000006AC-00000720 .text _draw__10daSwTact_cFv */ bool daSwTact_c::_draw() { if (daSwTact_prm::getModel(this) == 0) return TRUE; g_env_light.settingTevStruct(TEV_TYPE_BG0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType(model, &tevStr); mDoExt_modelUpdateDL(model); return TRUE; } /* 00000720-00000740 .text daSwTact_Create__FPv */ static s32 daSwTact_Create(void* i_ac) { return ((daSwTact_c *)i_ac)->_create(); } /* 00000740-00000764 .text daSwTact_Delete__FPv */ static BOOL daSwTact_Delete(void* i_ac) { return ((daSwTact_c*)i_ac)->_delete(); } /* 00000764-00000788 .text daSwTact_Draw__FPv */ static BOOL daSwTact_Draw(void* i_ac) { return ((daSwTact_c*)i_ac)->_draw(); } /* 00000788-000007AC .text daSwTact_Execute__FPv */ static BOOL daSwTact_Execute(void* i_ac) { return ((daSwTact_c*)i_ac)->_execute(); } /* 000007AC-000007B4 .text daSwTact_IsDelete__FPv */ static BOOL daSwTact_IsDelete(void* i_ac) { return TRUE; } static actor_method_class daSwTactMethodTable = { (process_method_func)daSwTact_Create, (process_method_func)daSwTact_Delete, (process_method_func)daSwTact_Execute, (process_method_func)daSwTact_IsDelete, (process_method_func)daSwTact_Draw, }; actor_process_profile_definition g_profile_SW_TACT = { /* LayerID */ fpcLy_CURRENT_e, /* ListID */ 0x0007, /* ListPrio */ fpcPi_CURRENT_e, /* ProcName */ PROC_SW_TACT, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daSwTact_c), /* SizeOther */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Priority */ 0x013B, /* Actor SubMtd */ &daSwTactMethodTable, /* Status */ fopAcStts_CULL_e | fopAcStts_UNK4000_e | fopAcStts_UNK40000_e, /* Group */ fopAc_ACTOR_e, /* CullType */ fopAc_CULLBOX_CUSTOM_e, };