#ifndef D_A_BDKOBJ_H #define D_A_BDKOBJ_H #include "f_op/f_op_actor.h" #include "d/d_particle.h" struct bdo_eff_s { }; class bdkobj_class : public fopAc_ac_c { public: /* 0x290 */ u8 m290[0x918 - 0x290]; /* 0x918 */ dPa_smokeEcallBack m918; /* 0x938 */ u8 m938[0x970 - 0x938]; }; #endif /* D_A_BDKOBJ_H */