#ifndef D_A_DAIOCTA_EYE_H #define D_A_DAIOCTA_EYE_H #include "f_op/f_op_actor.h" class J3DNode; class daDaiocta_Eye_c : public fopAc_ac_c { public: void rndRotEye() {} void _nodeControl(J3DNode*, J3DModel*); void _createHeap(); void _coHit(fopAc_ac_c*); void setMtx(); void checkTgHit(); void modeWaitInit(); void modeWait(); void modeDamageInit(); void modeDamage(); void modeDeathInit(); void modeDeath(); void modeProcCall(); bool _execute(); bool _draw(); void createInit(); cPhs_State _create(); bool _delete(); public: /* Place member variables here */ }; class daDaiocta_Eye_HIO_c { public: daDaiocta_Eye_HIO_c(); public: /* Place member variables here */ }; #endif /* D_A_DAIOCTA_EYE_H */