#ifndef D_A_MACHINE_H #define D_A_MACHINE_H #include "f_op/f_op_actor.h" class daMachine_c : public fopAc_ac_c { public: bool _delete(); void CreateHeap(); void CreateInit(); void path_move(); void set_next_pnt(); void search_wind_mill(); void set_speed(); cPhs_State _create(); void set_mtx(); bool _execute(); void attack(); void set_cube(); void set_body(); void set_at(); bool _draw(); public: /* Place member variables here */ }; #endif /* D_A_MACHINE_H */