#ifndef D_A_OBJ_FLAME_H #define D_A_OBJ_FLAME_H #include "f_op/f_op_actor.h" #include "d/d_cc_d.h" #include "SSystem/SComponent/c_phase.h" class JPABaseEmitter; class mDoExt_btkAnm; class mDoExt_brkAnm; namespace daObjFlame { class Act_c : public fopAc_ac_c { public: inline cPhs_State _create(); inline bool _delete(); inline bool _draw(); inline bool _execute(); void _is_delete() {} void attr_base() const {} void attr_scl() const {} void prm_get_haze() const {} void prm_get_kiCycle() const {} void prm_get_kiNum() const {} void prm_get_sch() const {} void prm_get_scl() const {} void prm_get_swSave() const {} void set_switch(); void solidHeapCB(fopAc_ac_c*); void create_heap(); void create_mode_init(); void set_mtx(); void init_mtx(); void em_position(); void em_simple_set(); void em_simple_inv(); void em_manual_set(); void em_manual_inv(); void ki_init(); void ki_make(); void eff_hase(); void se_fireblast_omen(); void liftup_magmarock(void*, void*); void liftup_mflft(void*, void*); void mode_wait(); void mode_wait2(); void mode_l_before(); void mode_l_u(); void mode_u(); void mode_u_l(); void mode_l_after(); void mode_proc_call(); public: /* 0x290 */ request_of_phase_process_class mPhs; /* 0x298 */ J3DModel* mpModel; /* 0x29C */ mDoExt_btkAnm* mpBtkAnm; /* 0x2A0 */ mDoExt_brkAnm* mpBrkAnm; /* 0x2A4 */ dCcD_Stts mStts; /* 0x2E0 */ dCcD_Cps mCps; /* 0x418 */ cXyz mCpsP0; /* 0x424 */ cXyz mCpsP1; /* 0x430 */ f32 mCpsRad; /* 0x434 */ bool m434; /* 0x435 */ u8 m435[0x438 - 0x435]; /* 0x438 */ int mType; /* 0x43C */ int mModeProc; /* 0x440 */ f32 mTimer; /* 0x444 */ f32 mHeight; /* 0x448 */ JPABaseEmitter* mpEmitter0; /* 0x44C */ JPABaseEmitter* mpEmitter1; /* 0x450 */ JPABaseEmitter* mpEmitter2; /* 0x454 */ u8 mEm0State; /* 0x455 */ u8 mEm1State; /* 0x456 */ u8 mEm2State; /* 0x457 */ u8 m457; /* 0x458 */ u8 m458; /* 0x459 */ u8 m459; /* 0x45A */ u8 m45A; /* 0x45B */ u8 m45B[0x45C - 0x45B]; /* 0x45C */ int m45C; /* 0x460 */ int m460; /* 0x464 */ int m464; /* 0x468 */ s16 mRotY; /* 0x46A */ u8 m46A[0x46C - 0x46A]; /* 0x46C */ f32 m46C; /* 0x470 */ f32 mExtraScaleY; /* 0x474 */ cXyz mOrigScale; /* 0x480 */ u8 m480[0x500 - 0x480]; }; namespace Method { cPhs_State Create(void*); BOOL Delete(void*); BOOL Execute(void*); BOOL Draw(void*); BOOL IsDelete(void*); extern actor_method_class Table; }; }; #endif /* D_A_OBJ_FLAME_H */