#ifndef D_A_OBJ_HLIFT_H #define D_A_OBJ_HLIFT_H #include "d/d_bg_s_movebg_actor.h" namespace daObjHlift { class Act_c : public dBgS_MoveBgActor { public: enum Mode_e { }; void prm_get_dist() const {} void prm_get_evId() const {} void prm_get_size() const {} void prm_get_swSave() const {} virtual BOOL CreateHeap(); virtual BOOL Create(); cPhs_State Mthd_Create(); virtual BOOL Delete(); BOOL Mthd_Delete(); void mode_lower_init(); void mode_lower(); void mode_l_u_init(); void mode_l_u(); void mode_upper_init(); void mode_upper(); void mode_u_l_init(); void mode_u_l(); void mode_demoreq_init(Mode_e); void mode_demoreq(); void set_mtx(); void init_mtx(); void rot_set(); void vib_set(); void vib_proc(); void chk_demo_end(); void se_whole(); virtual BOOL Execute(Mtx**); virtual BOOL Draw(); public: /* Place member variables here */ }; }; #endif /* D_A_OBJ_HLIFT_H */