#ifndef D_A_OBJ_OSPBOX_H #define D_A_OBJ_OSPBOX_H #include "d/d_bg_s_movebg_actor.h" namespace daObjOspbox { class Act_c : public dBgS_MoveBgActor { public: void prm_get_itemNo() const {} void prm_get_spec() const {} virtual BOOL CreateHeap(); virtual BOOL Create(); cPhs_State Mthd_Create(); virtual BOOL Delete(); BOOL Mthd_Delete(); void set_mtx(); void init_mtx(); void make_item(); void eff_break(); void sound_break(); void set_ground(); void init_ground(); virtual BOOL Execute(Mtx**); virtual BOOL Draw(); public: /* Place member variables here */ }; }; #endif /* D_A_OBJ_OSPBOX_H */