#ifndef D_A_OBJ_OTBLE_H #define D_A_OBJ_OTBLE_H #include "f_op/f_op_actor.h" namespace daObj_Otble { class Act_c : public fopAc_ac_c { public: inline cPhs_State _create(); inline bool _delete(); void attr() const {} void set_mtx(); bool _execute(); bool _draw(); void _createHeap(); void CreateInit(); public: /* Place member variables here */ }; namespace Mthd { cPhs_State Create(void*); BOOL Delete(void*); BOOL Execute(void*); BOOL Draw(void*); BOOL IsDelete(void*); extern actor_method_class Table; }; }; #endif /* D_A_OBJ_OTBLE_H */