#ifndef D_A_SHUTTER_H #define D_A_SHUTTER_H #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_mng.h" class dBgW; class daShutter_c : public fopAc_ac_c { public: bool _delete(); BOOL CreateHeap(); BOOL Create(); cPhs_State _create(); void set_mtx(); bool _execute(); void shutter_move(); void demo(); bool _draw(); /* 0x00 */ static const float m_max_speed[2]; /* 0x08 */ static const float m_min_speed[2]; /* 0x10 */ static const float m_move_len[2]; /* 0x18 */ static const float m_width[2]; /* 0x20 */ static const float m_height[2]; /* 0x28 */ static const s16 m_bdlidx[2]; /* 0x2C */ static const s16 m_dzbidx[2]; /* 0x30 */ static const s32 m_heapsize[2]; /* 0x38 */ static const Vec m_cull_min[2]; /* 0x50 */ static const Vec m_cull_max[2]; static char* m_arcname[2]; static char* m_open_ev_name[2]; static char* m_close_ev_name[2]; static char* m_staff_name[2]; public: /* 0x290 */ request_of_phase_process_class mPhs; /* 0x298 */ J3DModel* mpModel[2]; /* 0x2A0 */ dBgW* mdBgW[2]; /* 0x2A8 */ Mtx mMtx[2]; /* 0x308 */ cXyz mcXyz[2]; /* 0x320 */ s32 field_0x320; /* 0x324 */ s32 mSwitchNo; /* 0x328 */ s32 field_0x328; /* 0x32C */ s32 mStaffId; /* 0x330 */ s16 mOpenEventIdx; /* 0x332 */ s16 mCloseEventIdx; /* 0x334 */ u8 field_0x334; /* 0x335 */ u8 mType; /* 0x336 */ u8 mbIsSwitch; /* 0x337 */ s8 mFrameTimer; /* 0x338 */ u8 mTimer; /* 0x339 */ u8 field_0x339; /* 0x33A */ u8 field_0x33A; /* 0x33B */ u8 field_0x33B; }; namespace daShutter_prm { inline u8 getSwitchNo(daShutter_c* i_this) { return (fopAcM_GetParam(i_this) >> 0) & 0xFF; } inline u8 getType(daShutter_c* i_this) { return (fopAcM_GetParam(i_this) >> 8) & 0x0F; } } #endif /* D_A_SHUTTER_H */