#ifndef D_A_WALL_H #define D_A_WALL_H #include "SSystem/SComponent/c_phase.h" #include "d/d_bg_w.h" #include "d/d_cc_d.h" #include "d/d_particle.h" #include "f_op/f_op_actor.h" class daWall_c : public fopAc_ac_c { public: daWall_c() : mSmokeCb(m_smoke_color, NULL, 0) {} bool _delete(); BOOL CreateHeap(); void CreateInit(); cPhs_State _create(); void set_mtx(); void setMoveBGMtx(); bool _execute(); void mode_wait(); void mode_break(); void set_tri(); void set_effect(); void set_se(); bool _draw(); static GXColor m_smoke_color; static const s16 m_heapsize[3]; static const char* m_arcname[3]; static const Vec m_cull_size[][2]; static const Vec m_tri_vtx[3][4]; static const s16 m_bmdname[3]; static const s16 m_dzbname[3]; public: /* 0x290 */ request_of_phase_process_class mPhs; /* 0x298 */ J3DModel* mpModel; /* 0x29C */ dCcD_Stts mStts; /* 0x2D8 */ dCcD_Tri mTri[2]; /* 0x578 */ dBgW* mpBgW; /* 0x57C */ Mtx mMtx; /* 0x5AC */ u8 mState; /* 0x5B0 */ dPa_smokeEcallBack mSmokeCb; /* 0x5D0 */ JPABaseEmitter* mpEmitter; /* 0x5D4 */ f32 mDst; /* 0x5D8 */ u8 mBreakCounter; /* 0x5DC */ s32 mSwitchNo; /* 0x5E0 */ u8 mType; }; // Size: 0x5E4 #endif /* D_A_WALL_H */