#ifndef D_AUCTION_SCREEN_H #define D_AUCTION_SCREEN_H #include "dolphin/types.h" struct fopMsgM_pane_class; class J2DPane; class JKRArchive; class dAuction_screen_c { public: void clearTimer() {} void draw() {} void getArchive(JKRArchive*) {} void screenSet(); void initPosSet(fopMsgM_pane_class*, f32, f32); void gaugeMove(); void nowRupeeSet(); void nextRupeeSet(s16); void changeNumberTexture(J2DPane*, int); void rupeeCountTrans(); void rupeeCountUp(); void rupeeCountDown(); void slotShowAnime(); void gaugeShowAnime(); void initialize(); void _create(); void _move(); void _draw(); void _open(); void _close(); }; class dAs_c { public: void _create(); void _execute(); void _draw(); void _delete(); }; class dAs_HIO_c { public: dAs_HIO_c(); }; #endif /* D_AUCTION_SCREEN_H */