#ifndef D_S_OPEN #define D_S_OPEN #include "JSystem/J2DGraph/J2DPane.h" #include "d/d_drawlist.h" #include "f_op/f_op_msg_mng.h" #include "f_op/f_op_scene.h" class J2DScreen; class J2DTextBox; class dScnOpen_message_c { public: dScnOpen_message_c(JKRExpHeap*); virtual ~dScnOpen_message_c(); inline void set_pane_pointer(J2DPane* tx1, J2DPane* tx2); void set_message(u32, int); void exec(); public: /* 0x0004 */ char msg1[0x800]; /* 0x0804 */ char msg2[0x800]; /* 0x1004 */ char msg3[0x800]; /* 0x1804 */ char msg4[0x800]; /* 0x2004 */ fopMsgM_msgDataProc_c mMsgDataProc; /* 0x22A4 */ u8 field_0x22a4[0x22bc - 0x22a4]; /* 0x22BC */ u8 field_0x22bc; /* 0x22BD */ u8 field_0x22bd; /* 0x22BE */ u8 field_0x22be; /* 0x22BF */ u8 field_0x22bf; /* 0x22C0 */ u32 field_0x22c0; /* 0x22C4 */ J2DTextBox* field_0x22c4; /* 0x22C8 */ J2DTextBox* field_0x22c8; /* 0x22CC */ JUTFont* tFont; /* 0x22D0 */ JUTFont* rFont; /* 0x22D4 */ JKRExpHeap* exp_heap; /* 0x22D8 */ f32 field_0x22d8; /* 0x22DC */ u32 field_0x22dc; /* 0x22E0 */ u32 field_0x22e0; /* 0x22E4 */ u32 field_0x22e4; /* 0x22E8 */ u8 field_0x22e8; /* 0x22EC */ u32 field_0x22ec; /* 0x22F0 */ u32 field_0x22f0; }; class dScnOpen_proc_c : public dDlst_base_c { public: dScnOpen_proc_c(); virtual ~dScnOpen_proc_c(); void proc_execute(); void proc_draw(); virtual void draw(); /* 0x004 */ JKRExpHeap* exp_heap; /* 0x008 */ dScnOpen_message_c* m_message; /* 0x00C */ J2DScreen* m_Screen; /* 0x010 */ J2DPane* pane2d[11]; /* 0x03C */ fopMsgM_pane_class pane[11]; /* 0x2A4 */ f32 mPosX; /* 0x2A8 */ f32 mAlpha; /* 0x2AC */ s32 mTimer; /* 0x2B0 */ s32 mState; /* 0x2B4 */ f32 mScale; /* 0x2B8 */ u8 pad2[0x010]; }; class dScnOpen_c : public scene_class { public: ~dScnOpen_c(); void changeGameScene(); cPhs_State create(); BOOL draw(); BOOL execute(); /* 0x1C4 */ request_of_phase_process_class mPhs; /* 0x1CC */ JKRSolidHeap* solid_heap; /* 0x1D0 */ dScnOpen_proc_c* mpProc; /* 0x1D4 */ u8 field_0x1d4; }; #endif /* D_S_OPEN */