#ifndef RES_BB_H #define RES_BB_H #include "global.h" enum BB_RES_FILE_ID { // IDs and indexes are synced /* BAS */ BB_BAS_ATACK01=0x6, BB_BAS_EAT=0x7, BB_BAS_FLY01=0x8, BB_BAS_FLY02=0x9, BB_BAS_FLY03=0xA, BB_BAS_FLYB01=0xB, BB_BAS_FLYC=0xC, BB_BAS_FURA01=0xD, BB_BAS_GUSYA01=0xE, BB_BAS_LAND01=0xF, BB_BAS_LAND02=0x10, BB_BAS_WAIT=0x11, BB_BAS_WALK=0x12, /* BCK */ BB_BCK_ATACK01=0x15, BB_BCK_DAMAGEP=0x16, BB_BCK_EAT=0x17, BB_BCK_FLY01=0x18, BB_BCK_FLY02=0x19, BB_BCK_FLY03=0x1A, BB_BCK_FLYB01=0x1B, BB_BCK_FLYC=0x1C, BB_BCK_FURA01=0x1D, BB_BCK_GUSYA01=0x1E, BB_BCK_LAND01=0x1F, BB_BCK_LAND02=0x20, BB_BCK_WAIT=0x21, BB_BCK_WALK=0x22, /* BDLM */ BB_BDL_BB=0x25, BB_BDL_BB_TAIL=0x26, /* BTP */ BB_BTP_TATACK=0x29, BB_BTP_TCLOSE=0x2A, BB_BTP_TDAMAGE=0x2B, BB_BTP_TKAIJO=0x2C, BB_BTP_TMABATAKI=0x2D, BB_BTP_TOPEN=0x2E, }; #endif /* RES_BB_H */