#ifndef RES_BMD_H #define RES_BMD_H #include "global.h" enum BMD_RES_FILE_ID { // IDs and indexes are synced /* BCK */ BMD_BCK_CALL_01=0x8, BMD_BCK_CALL_02=0x9, BMD_BCK_CALL_03=0xA, BMD_BCK_COA_DAMAGE=0xB, BMD_BCK_COA_DEAD1=0xC, BMD_BCK_COA_DEAD2=0xD, BMD_BCK_COA_LDEAD=0xE, BMD_BCK_COA_NDEAD1=0xF, BMD_BCK_COA_NDEAD2=0x10, BMD_BCK_COA_START1=0x11, BMD_BCK_COA_START2=0x12, BMD_BCK_COA_START3=0x13, BMD_BCK_COA_WAIT=0x14, BMD_BCK_DROP=0x15, BMD_BCK_HANA_ATTACK=0x16, BMD_BCK_HANA_DEAD1=0x17, BMD_BCK_HANA_DEAD2=0x18, BMD_BCK_HANA_DEAD3=0x19, BMD_BCK_HANA_EAT=0x1A, BMD_BCK_HANA_HAKIDASU=0x1B, BMD_BCK_HANA_OTIRU=0x1C, BMD_BCK_HANA_START1=0x1D, BMD_BCK_HANA_START2=0x1E, BMD_BCK_HANA_TOJIRU=0x1F, BMD_BCK_HANA_WAIT=0x20, BMD_BCK_HIRAKU_WAIT=0x21, BMD_BCK_NEW_SDEMO1=0x22, BMD_BCK_NEW_SDEMO2=0x23, BMD_BCK_NEW_SDEMO3=0x24, BMD_BCK_NEW_SDEMO4=0x25, /* BDLM */ BMD_BDL_R00_EF=0x28, /* BMDM */ BMD_BMD_BKM=0x2B, BMD_BMD_BKM_COA=0x2C, BMD_BMD_BKM_COA_DEADMODEL=0x2D, BMD_BMD_CB=0x2E, BMD_BMD_CB_FACE=0x2F, BMD_BMD_CB_STICK=0x30, /* BRK */ BMD_BRK_BKM=0x33, BMD_BRK_R00_EF=0x34, /* BTK */ BMD_BTK_BKM=0x37, /* DZB */ BMD_DZB_COLL1=0x3A, BMD_DZB_COLL2=0x3B, }; #endif /* RES_BMD_H */