#ifndef F_OP_F_OP_MSG_H #define F_OP_F_OP_MSG_H #include "SSystem/SComponent/c_xyz.h" #include "f_pc/f_pc_leaf.h" class fopAc_ac_c; enum fopMsg_MessageStatus_e { fopMsgStts_MSG_PREPARING_e = 0x01, fopMsgStts_BOX_OPENING_e = 0x02, fopMsgStts_MSG_TYPING_e = 0x06, fopMsgStts_UNKA_e = 0x0A, fopMsgStts_MSG_DISPLAYED_e = 0x0E, fopMsgStts_MSG_CONTINUES_e = 0x0F, fopMsgStts_MSG_ENDS_e = 0x10, fopMsgStts_BOX_CLOSING_e = 0x11, fopMsgStts_BOX_CLOSED_e = 0x12, fopMsgStts_MSG_DESTROYED_e = 0x13, fopMsgStts_UNK15_e = 0x15, }; struct msg_method_class { /* 0x00 */ leafdraw_method_class base; }; class msg_class : public leafdraw_class { public: /* 0xC0 */ int mMsgType; /* 0xC4 */ create_tag_class draw_tag; /* 0xD8 */ msg_method_class* sub_method; /* 0xDC */ fopAc_ac_c* mpActor; /* 0xE0 */ cXyz mPos; /* 0xEC */ u32 mMsgNo; /* 0xF0 */ u32 field_0xf0; /* 0xF4 */ u32 field_0xf4; /* 0xF8 */ u16 mStatus; /* 0xFA */ u8 mSelectNum; // The index of the choice the player selected. }; // Size: 0xFC extern leafdraw_method_class g_fopMsg_Method; #endif /* F_OP_F_OP_MSG_H */