/** * d_a_hookshot.cpp * Hookshot */ #include "d/actor/d_a_hookshot.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" #include "SSystem/SComponent/c_counter.h" #include "d/actor/d_a_player_main.h" #include "d/d_procname.h" #include "weak_data_1811.h" // IWYU pragma: keep #include "assets/l_chainS3TCTEX__d_hookshot.h" const u16 l_chainS3TCTEX__width = 32; const u16 l_chainS3TCTEX__height = 32; static Vec l_pos[] = { {-2.0f, 1.522254f, -0.0f}, {-2.0f, 1.522254f, 7.0f}, {2.0f, 1.522254f, -0.0f}, {-3.5f, 0.0f, -1.5f}, {-3.5f, 0.0f, 8.5f}, {3.5f, 0.0f, -1.5f}, {-2.0f, -1.522254f, -0.0f}, {-2.0f, -1.522254f, 7.0f}, {2.0f, -1.522254f, -0.0f}, {2.0f, 1.522254f, 7.0f}, {3.5f, 0.0f, 8.5f}, {2.0f, -1.522254f, 7.0f}, }; static cXy l_texCoord[] = { {0.02736f, 0.041406f}, {0.97264f, 0.041406f}, {0.830848f, 0.40324f}, {0.169152f, 0.40324f}, {0.03125f, 0.0f}, {0.96875f, 0.0f}, {0.767857f, 0.494086f}, {0.232143f, 0.494086f}, {0.038462f, 0.48226f}, {0.038462f, 0.983522f}, {0.961538f, 0.48226f}, {0.961538f, 0.983522f}, }; #include "assets/l_chainDL__d_hookshot.h" #include "assets/l_matDL__d_hookshot.h" l_matDL__d_hookshot(l_chainS3TCTEX); /* 800F104C-800F12C8 .text draw__16daHookshot_shapeFv */ void daHookshot_shape::draw() { daHookshot_c* hookshot = reinterpret_cast(getUserArea()); int chain_count = hookshot->getChainCnt(); if (chain_count < 1) { return; } j3dSys.reinitGX(); GXSetNumIndStages(0); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_INDEX8); GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_F32, 0); GXSetArray(GX_VA_POS, &l_pos, sizeof(l_pos[0])); GXSetArray(GX_VA_TEX0, &l_texCoord, sizeof(l_texCoord[0])); dKy_GxFog_set(); // Not sure why the size passed here is smaller than l_matDL's size in the symbol maps. GXCallDisplayList(&l_matDL, sizeof(l_matDL) - 0x08); GXSetTevColorS10(GX_TEVREG0, hookshot->tevStr.mColorC0); GXSetTevColor(GX_TEVREG1, hookshot->tevStr.mColorK0); GXSetCurrentMtx(0); cXyz chain_pos = daPy_getPlayerLinkActorClass()->getHookshotRootPos(); cXyz chain_offset( 7.0f * cM_scos(hookshot->shape_angle.x) * cM_ssin(hookshot->shape_angle.y), -7.0f * cM_ssin(hookshot->shape_angle.x), 7.0f * cM_scos(hookshot->shape_angle.x) * cM_scos(hookshot->shape_angle.y) ); s16 z = (g_Counter.mTimer << 0x0C) + ((g_Counter.mTimer >> 0x04) & 0xFFF); for (int i = 0; i <= chain_count; i++) { // Draw each individual link of the Hookshot's chain. mDoMtx_stack_c::transS(chain_pos); mDoMtx_stack_c::ZXYrotM(hookshot->shape_angle.x, hookshot->shape_angle.y, z); z += (((((g_Counter.mTimer + i) << 0x0C) + (g_Counter.mTimer >> ((i&0xF)+1) & 0xFFF))) & 0x1FFF) + 0x3000; mDoMtx_stack_c::revConcat(j3dSys.getViewMtx()); GXLoadPosMtxImm(mDoMtx_stack_c::get(), 0); // Not sure why the size passed here is smaller than l_chainDL's size in the symbol maps. GXCallDisplayList(&l_chainDL, sizeof(l_chainDL) - 0x1A); chain_pos += chain_offset; } J3DShape::resetVcdVatCache(); } /* 800F12C8-800F1324 .text draw__12daHookshot_cFv */ BOOL daHookshot_c::draw() { g_env_light.settingTevStruct(TEV_TYPE_ACTOR, ¤t.pos, &tevStr); dComIfGd_getOpaListP1()->entryImm(&mShape, 0); return TRUE; } /* 800F1324-800F1344 .text daHookshot_Draw__FP12daHookshot_c */ static BOOL daHookshot_Draw(daHookshot_c* i_this) { return i_this->draw(); } /* 800F1344-800F13E8 .text daHookshot_rockLineCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf */ void daHookshot_rockLineCallback(fopAc_ac_c* hookshot_actor, dCcD_GObjInf* objInf, fopAc_ac_c* collided_actor, dCcD_GObjInf*) { daHookshot_c* i_this = (daHookshot_c*)hookshot_actor; f32 f31 = objInf->GetAtHitPosP()->abs2(i_this->current.pos); f32 f1 = i_this->m2CC.abs2(i_this->current.pos); if (f1 > f31) { i_this->m2CC = *objInf->GetAtHitPosP(); if (fopAcM_CheckStatus(collided_actor, fopAcStts_UNK80000_e | fopAcStts_UNK200000_e | fopAcStts_UNK10000000_e)) { i_this->m2B0 = 1; } else { i_this->m2B0 = 0; } } } /* 800F13E8-800F14CC .text procWait_init__12daHookshot_cFi */ BOOL daHookshot_c::procWait_init(BOOL playSe) { daPy_lk_c* link = daPy_getPlayerLinkActorClass(); fopAcM_SetParam(this, 0); mCurrProcFunc = &daHookshot_c::procWait; mChainCnt = 0; current.pos = link->getHookshotRootPos(); mCarryActorID = fpcM_ERROR_PROCESS_ID_e; m2B0 = 0; if (playSe) { mDoAud_seStart(JA_SE_LK_HS_WIND_UP_FIN, &link->current.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); } return TRUE; } /* 800F14CC-800F1990 .text procWait__12daHookshot_cFv */ BOOL daHookshot_c::procWait() { daPy_lk_c* link = daPy_getPlayerLinkActorClass(); current.pos = link->getHookshotRootPos(); MtxP leftHandtx = link->getModelJointMtx(0x08); // cl_LhandA joint cMtx_copy(leftHandtx, mMtx); mMtx[0][3] = current.pos.x; mMtx[1][3] = current.pos.y; mMtx[2][3] = current.pos.z; m2B0 = 0; if (fopAcM_GetParam(this) == 1) { int angleY = link->getBodyAngleY() + link->shape_angle.y; int angleX = link->getBodyAngleX(); mMoveVec.x = cM_ssin(angleY) * cM_scos(angleX); mMoveVec.y = -cM_ssin(angleX); mMoveVec.z = cM_scos(angleY) * cM_scos(angleX); mCps.ResetAtHit(); mCps.OffAtNoTgHitInfSet(); mCps.SetAtHitCallback(NULL); cXyz r1_3C = current.pos - mMoveVec * 60.0f; mLinChk.Set(&r1_3C, ¤t.pos, this); m2A0 = true; if (dComIfG_Bgsp()->LineCross(&mLinChk)) { if (dComIfG_Bgsp()->ChkPolyHSStick(mLinChk)) { fopAcM_SetParam(this, 3); m2A2 = 0; mCurrProcFunc = &daHookshot_c::procPlayerPull; cM3dGPla* triPla = dComIfG_Bgsp()->GetTriPla(mLinChk); m2B4 = cM_atan2s(triPla->GetNP()->y, triPla->GetNP()->absXZ()); m2B6 = cM_atan2s(-triPla->GetNP()->x, -triPla->GetNP()->z); m2B8 = 0; mMoveVec = cXyz::Zero; } else { fopAcM_SetParam(this, 2); mCurrProcFunc = &daHookshot_c::procReturn; } } else { mMoveVec *= 7.0f; mCps.SetStartEnd(r1_3C, current.pos); mCps.SetR(5.0f); mCps.CalcAtVec(); dComIfG_Ccsp()->Set(&mCps); // Using the inline breaks the match. // dComIfG_Ccsp()->SetMass(&mCps, 1); g_dComIfG_gameInfo.play.mCcS.SetMass(&mCps, 1); m2A3 = 0; mCurrProcFunc = &daHookshot_c::procShot; } } else { mCps.OnAtNoTgHitInfSet(); m2CC.set( current.pos.x + cM_ssin(link->shape_angle.y) * 1500.0f * cM_scos(link->getBodyAngleX()), current.pos.y - cM_ssin(link->getBodyAngleX()) * 1500.0f, current.pos.z + cM_scos(link->shape_angle.y) * 1500.0f * cM_scos(link->getBodyAngleX()) ); mCps.SetStartEnd(current.pos, m2CC); mCps.SetR(5.0f); mCps.CalcAtVec(); mCps.SetAtHitCallback(daHookshot_rockLineCallback); dComIfG_Ccsp()->Set(&mCps); } return TRUE; } /* 800F1990-800F2144 .text procShot__12daHookshot_cFv */ BOOL daHookshot_c::procShot() { /* Nonmatching */ } /* 800F2144-800F247C .text procPlayerPull__12daHookshot_cFv */ BOOL daHookshot_c::procPlayerPull() { /* Nonmatching */ } /* 800F247C-800F26EC .text procReturn__12daHookshot_cFv */ BOOL daHookshot_c::procReturn() { /* Nonmatching */ } /* 800F26EC-800F2B54 .text execute__12daHookshot_cFv */ BOOL daHookshot_c::execute() { /* Nonmatching */ } /* 800F2B54-800F2B74 .text daHookshot_Execute__FP12daHookshot_c */ static BOOL daHookshot_Execute(daHookshot_c* i_this) { return i_this->execute(); } /* 800F2B74-800F2B7C .text daHookshot_IsDelete__FP12daHookshot_c */ static BOOL daHookshot_IsDelete(daHookshot_c* i_this) { return TRUE; } /* 800F2B7C-800F2BF0 .text hookshot_delete__12daHookshot_cFv */ BOOL daHookshot_c::hookshot_delete() { if (mCarryActorID != fpcM_ERROR_PROCESS_ID_e) { fopAc_ac_c* hooked_actor = fopAcM_SearchByID(mCarryActorID); if (hooked_actor && fopAcM_CheckStatus(hooked_actor, fopAcStts_HOOK_CARRY_e)) { fopAcM_cancelHookCarryNow(hooked_actor); mCarryActorID = fpcM_ERROR_PROCESS_ID_e; } } return TRUE; } /* 800F2BF0-800F2C14 .text daHookshot_Delete__FP12daHookshot_c */ static BOOL daHookshot_Delete(daHookshot_c* i_this) { i_this->hookshot_delete(); return TRUE; } static dCcD_SrcCps l_at_cps_src = { // dCcD_SrcGObjInf { /* Flags */ 0, /* SrcObjAt Type */ AT_TYPE_HOOKSHOT, /* SrcObjAt Atp */ 0x01, /* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsEnemy_e | cCcD_AtSPrm_VsOther_e, /* SrcObjTg Type */ 0, /* SrcObjTg SPrm */ 0, /* SrcObjCo SPrm */ 0, /* SrcGObjAt Se */ dCcG_SE_HOOKSHOT, /* SrcGObjAt HitMark */ 0, /* SrcGObjAt Spl */ 0, /* SrcGObjAt Mtrl */ 0, /* SrcGObjAt SPrm */ 0, /* SrcGObjTg Se */ 0, /* SrcGObjTg HitMark */ 0, /* SrcGObjTg Spl */ 0, /* SrcGObjTg Mtrl */ 0, /* SrcGObjTg SPrm */ 0, /* SrcGObjCo SPrm */ 0, }, // cM3dGCpsS { /* Start */ 0.0f, 0.0f, 0.0f, /* End */ 0.0f, 0.0f, 0.0f, /* Radius */ 5.0f, }, }; /* 800F2C14-800F2CC8 .text create__12daHookshot_cFv */ s32 daHookshot_c::create() { fopAcM_SetupActor(this, daHookshot_c); mShape.setUserArea(reinterpret_cast(this)); mLinChk.ClrSttsRoofOff(); procWait_init(FALSE); gravity = -5.0f; mStts.Init(10, 0xFF, this); mCps.Set(l_at_cps_src); mCps.SetStts(&mStts); int roomNo = dComIfGp_roomControl_getStayNo(); tevStr.mRoomNo = roomNo; mStts.SetRoomId(roomNo); current.roomNo = roomNo; return cPhs_COMPLEATE_e; } /* 800F3134-800F3154 .text daHookshot_Create__FP10fopAc_ac_c */ static s32 daHookshot_Create(fopAc_ac_c* i_actor) { return reinterpret_cast(i_actor)->create(); } static actor_method_class l_daHookshot_Method = { (process_method_func)daHookshot_Create, (process_method_func)daHookshot_Delete, (process_method_func)daHookshot_Execute, (process_method_func)daHookshot_IsDelete, (process_method_func)daHookshot_Draw, }; actor_process_profile_definition g_profile_HOOKSHOT = { /* LayerID */ fpcLy_CURRENT_e, /* ListID */ 0x0006, /* ListPrio */ fpcPi_CURRENT_e, /* ProcName */ PROC_HOOKSHOT, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daHookshot_c), /* SizeOther */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Priority */ 0x019E, /* Actor SubMtd */ &l_daHookshot_Method, /* Status */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e, /* Group */ fopAc_ACTOR_e, /* CullType */ fopAc_CULLBOX_CUSTOM_e, };