#ifndef D_A_FLOOR_H #define D_A_FLOOR_H #include "f_op/f_op_actor.h" class daFloor_c : public fopAc_ac_c { public: BOOL Delete(); void CreateHeap(); s32 Create(); s32 _create(); void set_mtx(); void Execute(float(**)[3][4]); void set_effect(); BOOL Draw(); public: /* Place member variables here */ }; #endif /* D_A_FLOOR_H */