#ifndef D_A_OBJ_ASHUT_H #define D_A_OBJ_ASHUT_H #include "f_op/f_op_actor.h" namespace daObjAshut { class Act_c : public fopAc_ac_c { public: void CreateHeap(); void Create(); void Mthd_Create(); void Delete(); void Mthd_Delete(); void set_mtx(); void init_mtx(); void chk_safe_area() const; void mode_upper_init(); void mode_upper(); void mode_u_l_init(); void mode_u_l(); void mode_lower_init(); void mode_lower(); void mode_l_u_init(); void mode_l_u(); void mode_demoreq_init(daObjAshut::Act_c::Mode_e); void mode_demoreq(); void Execute(float(**)[3][4]); void Draw(); public: /* Place member variables here */ }; }; #endif /* D_A_OBJ_ASHUT_H */