#ifndef D_A_OBJ_DRAGONHEAD_H #define D_A_OBJ_DRAGONHEAD_H #include "f_op/f_op_actor.h" class daObjDragonhead_c : public fopAc_ac_c { public: void _create() {} void _delete() {} void _draw() {} void _execute() {} void CreateInit(); void set_mtx(); public: /* Place member variables here */ }; #endif /* D_A_OBJ_DRAGONHEAD_H */