#ifndef D_A_OBJ_SWLIGHT_H #define D_A_OBJ_SWLIGHT_H #include "f_op/f_op_actor.h" #include "JSystem/J3DGraphAnimator/J3DNode.h" namespace daObjSwlight { class Act_c : public fopAc_ac_c { public: void is_switch2() const; void solidHeapCB(fopAc_ac_c*); void create_heap(); void _create(); void _delete(); void jnodeCB_moon(J3DNode*, int); void set_mtx(); void init_mtx(); void init_cc(); void set_cc_pos(); void set_cc(); void init_eye_pos(); void chk_light(); void power_up(); void power_down(); void mode_norm_moon_init(); void mode_norm_moon(); void mode_norm_sun_init(); void mode_norm_sun(); void mode_active_moon_init(); void mode_active_moon(); void mode_active_sun_init(); void mode_active_sun(); void _execute(); void _draw(); public: /* Place member variables here */ }; }; #endif /* D_A_OBJ_SWLIGHT_H */