#ifndef D_A_OBJ_HCBH_H #define D_A_OBJ_HCBH_H #include "f_op/f_op_actor.h" #include "d/d_cc_d.h" class daObjHcbh_c : public fopAc_ac_c { public: void param_get_itemNo() const {} void param_get_itemSaveBitNo() const {} void param_get_swSave() const {} void param_on_swSave() const {} void chk_appear(); void set_mtx(); void init_mtx(); void solidHeapCB(fopAc_ac_c*); void create_heap(); void setup_break_condition(fopAc_ac_c*); void checkCollision(); void co_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); void particle_set(); void make_item(); s32 _create(); BOOL _delete(); void wait_act_proc(); void fall_act_proc(); BOOL _execute(); BOOL _draw(); public: /* Place member variables here */ }; #endif /* D_A_OBJ_HCBH_H */