#ifndef D_A_OBJ_TAPESTRY_H #define D_A_OBJ_TAPESTRY_H #include "f_op/f_op_actor.h" class daObjTapestryPLight_c : public fopAc_ac_c { public: void plight_delete(); void plight_move(cXyz, csXyz); void plight_make(); void setPointLight(cXyz, csXyz); public: /* Place member variables here */ }; class daObjTapestry_HIO_c { public: daObjTapestry_HIO_c(); public: /* Place member variables here */ }; #endif /* D_A_OBJ_TAPESTRY_H */