#ifndef D_MAP_H #define D_MAP_H class fopAc_ac_c; class dMap_c { public: static void create(); void isEnableEnlargementScroll(); static bool isEnableDispMap(); void getKindMapType(); static void remove(); static void setImage(int, int, f32); static void deleteImage(int); void setNowRoom(int); void mapDrawIconFree(s16, s16, u8); void mapDrawIconSelf(s16, s16, u8); void mapDrawFrame(u8); void mapDrawEnlargementSize(f32, f32, f32, f32, u8); void mapDrawRealSize(f32, f32, u8); static void mapAGBSendIslandData(); void setPlayerStayAgbMapTypeNow(f32, f32); void agbMapNoSet(u8, u8); void agbMapNoSetCall(); void agbIsMsgSend(); void agbResetCursor(); void agbScrollX(); void agbScrollY(); void agbFlashCheck(); void agbIsActive(); void isInDspArea(f32, f32, bool); void mapAGBSendStatInit(); void mapAGBSendMapMain(f32, f32); void calcEnlargementSizeParameter(f32, f32); void calcScissor(); void mapMoveAll(f32, f32, int, f32); void mapDrawAll(f32, f32, int, f32); void mapDrawIcon(); void draw(f32, f32, int, f32); void point2Grid(f32, f32, s8*, s8*); void point2GridAndLocal(f32, f32, s8*, s8*, s16*, s16*); void getCheckPointUseGrid(s8, s8); void getFmapChkPntPrm(int, s8*, s8*, s16*, s16*, u8*); void setFmapChkDtPrm(); void getFmapChkPntDtPnt(int); void initPoint(); void setGbaPoint_ocean(u8, f32, f32, s16, u8, u8, u8, u8); void isPointStayInDspNowRoomAgbScr(s16, s16); void setCollectPoint(u8, u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); void setGbaPoint_dungeon(u8, f32, f32, s16, u8, u8, u8, u8); void getPosAgbMapType(f32, f32, bool); void setGbaPoint(u8, f32, f32, s16, u8, u8, u8, u8); void setArriveInfo(f32, f32); void drawPointPlayer(f32, f32, s16); void drawPointEnemy(f32, f32); void drawPointAgbCursor(f32, f32); void drawPointTbox(f32, f32, f32, f32); void drawPointDoor(f32, f32, f32, f32, s16, u8); void drawPointRestart(f32, f32, s16, f32, f32); void drawPointFriend(f32, f32, f32); void drawPointShip(f32, f32, s16, f32, f32); void drawPointGc(u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); void drawPointMain(u8, u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); void drawPointAgb(u8, f32, f32, f32, s8, s16, u8, u8, u8, u8); void getTypeAgbGcFromTypeAcs(u8, u8*, u8*); static void drawPointSingle(u8, f32, f32, f32, s8, s16, u8, u8, u8); static void drawActorPointMiniMap(fopAc_ac_c*); void mapBufferSendAGB_commonCursor(); void mapBufferSendAGB_ocean(); void mapBufferSendAGB_dungeon(); void mapSetPointAll(); static void mapBufferSendAGB(int); }; inline void dMap_drawPoint(u8 param_1, f32 param_2, f32 param_3, f32 param_4, s8 param_5, s16 param_6, u8 param_7, u8 param_8, u8 param_9) { dMap_c::drawPointSingle(param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8, param_9); } #endif /* D_MAP_H */