#ifndef F_AP_GAME_H #define F_AP_GAME_H #include "JSystem/JUtility/TColor.h" void fapGm_After(); void fapGm_Create(); void fapGm_Execute(); class fapGm_HIO_c { public: fapGm_HIO_c(); virtual ~fapGm_HIO_c(); /* 0x04 */ u8 field_0x04[0x06 - 0x04]; /* 0x06 */ u8 mDisplayMeter; /* 0x07 */ u8 field_0x07[0x0C - 0x07]; /* 0x0C */ f32 field_0x0c; /* 0x10 */ u8 field_0x10[0x24 - 0x10]; /* 0x24 */ f32 mTriggerThreshLo; /* 0x28 */ f32 mTriggerThreshHi; /* 0x2C */ u16 field_0x2c; /* 0x2E */ u16 field_0x2e; /* 0x30 */ u8 field_0x30[0x4C - 0x30]; /* 0x4C */ u16 field_0x4c; /* 0x4E */ u16 field_0x4e; /* 0x50 */ u16 field_0x50; /* 0x52 */ u16 field_0x52; /* 0x54 */ u16 field_0x54; }; // Size: 0x58 extern fapGm_HIO_c g_HIO; #endif /* F_AP_GAME_H */