#ifndef M_DO_CONTROLLER_PAD_H #define M_DO_CONTROLLER_PAD_H #include "JSystem/JUtility/JUTGamePad.h" #include "SSystem/SComponent/c_API_controller_pad.h" extern JUTGamePad* g_mDoCPd_gamePad[4]; extern interface_of_controller_pad g_mDoCPd_cpadInfo[4]; #define CPad_CHECK_HOLD_A(padNo) (g_mDoCPd_cpadInfo[padNo].mButtonHold0 & 1) #define CPad_CHECK_HOLD_B(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold1 >> 7) & 1) #define CPad_CHECK_HOLD_X(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold1 >> 6) & 1) #define CPad_CHECK_HOLD_Y(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold1 >> 5) & 1) #define CPad_CHECK_HOLD_Z(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold0 >> 3) & 1) #define CPad_CHECK_HOLD_START(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold1 >> 4) & 1) #define CPad_CHECK_HOLD_L(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold0 >> 1) & 1) #define CPad_CHECK_HOLD_R(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold0 >> 2) & 1) #define CPad_CHECK_HOLD_UP(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold0 >> 4) & 1) #define CPad_CHECK_HOLD_DOWN(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold0 >> 5) & 1) #define CPad_CHECK_HOLD_RIGHT(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold0 >> 6) & 1) #define CPad_CHECK_HOLD_LEFT(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonHold0 >> 7) & 1) #define CPad_CHECK_TRIG_A(padNo) (g_mDoCPd_cpadInfo[padNo].mButtonTrig0 & 1) #define CPad_CHECK_TRIG_B(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig1 >> 7) & 1) #define CPad_CHECK_TRIG_X(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig1 >> 6) & 1) #define CPad_CHECK_TRIG_Y(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig1 >> 5) & 1) #define CPad_CHECK_TRIG_Z(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig0 >> 3) & 1) #define CPad_CHECK_TRIG_START(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig1 >> 4) & 1) #define CPad_CHECK_TRIG_L(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig0 >> 1) & 1) #define CPad_CHECK_TRIG_R(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig0 >> 2) & 1) #define CPad_CHECK_TRIG_UP(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig0 >> 4) & 1) #define CPad_CHECK_TRIG_DOWN(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig0 >> 5) & 1) #define CPad_CHECK_TRIG_RIGHT(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig0 >> 6) & 1) #define CPad_CHECK_TRIG_LEFT(padNo) ((g_mDoCPd_cpadInfo[padNo].mButtonTrig0 >> 7) & 1) int mDoCPd_Create(); int mDoCPd_Read(); #endif